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registry mechanic free download full version windows 7 new year countdown clock 2014 download physicus download free photoshop cs4 download full HTTP/1.1 301 Moved Permanently Date: Mon, 21 Dec 2015 01:25:52 GMT Server: gwiseguy/2.0 Location: /watch?vZc5DjX-gMQM Content-Length: 0 Content-Type: text/html X-XSS-Protection: 1; modeblock X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Mon, 21 Dec 2015 01:25:52 GMT Server: gwiseguy/2.0 Cache-Control: no-cache Content-Type: text/html; charsetutf-8 Expires: Tue, 27 Apr 1971 19:44:06 EST X-Content-Type-Options: nosniff X-XSS-Protection: 1; modeblock; /appserve/security-bugs/log/youtube Location: /watch?vZc5DjX-gMQM Content-Length: 0 X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Mon, 21 Dec 2015 01:25:52 GMT Server: gwiseguy/2.0 Location: /watch?vssT6Gds0No Content-Length: 0 Content-Type: text/html X-XSS-Protection: 1; modeblock X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Mon, 21 Dec 2015 01:25:52 GMT Server: gwiseguy/2.0 Content-Type: text/html; charsetutf-8 Cache-Control: no-cache Expires: Tue, 27 Apr 1971 19:44:06 EST X-XSS-Protection: 1; modeblock; /appserve/security-bugs/log/youtube Location: /watch?vssT6Gds0No Content-Length: 0 X-Content-Type-Options: nosniff X-Frame-Options: SAMEORIGIN C C Coalition War is definitely an ambitious project that started right back in 2009, if we started a mod that implemented an Ancient Greece Spartans to the universe of Command Conquer: Red Alert 2. After a compilation of popular demand of Spartans, the mod saw its first release C C Coalition War v1.7 in Early November 2009. Than new factions and old factions were added from the month, EDA, Red Dawn, GDI and NOD. The mod saw its second release C C Coalition War v1.8 containing the famous AI for Spartans. However, the project soon fell to a long absence in 30 November 2010 following your release of C C Coalition War v1.851 Ares. The mod was no longer using Npatch/Rocketpatch because of its problem faced. Development was placed on hold till than. The team produced short appearance again in 9 January 2012 releasing C C Coalition War v1.851 Launchbase. Then the team attended absence again. On 17 August 2012, the group decided to produce a comeback from your long absence. The team handled redesigning the initially imbalanced and somewhat incoherent Spartan faction as well as its visually and technically combined with others. Ancient Spartan Army which enables heavy by using fearsome Infantry Rush tactics. Hear the Famous Roar with the Spartans. Build your army along the map and unnerve the opponent show them what Spartans are manufactured off! Obliterate them gradually. Mech Obsessed Earth Defence Alliance EDA as being a fully functioning faction with unique buildings, units and powers. Dominate the soil with heavy Iron Hides, make field with waves of ever-relentless UNSC Marines and obliterate your enemies using the unparalleled Carbon Hide. The Mutant Red Dawn follows the lead of Kane as being a new sub faction of NOD. Using salvaged technology of NOD GDI to spread the naming of Kane and Tiberium. Being attached to the using tiberium, Red Dawn is ready fully utilize tiberium to dominate his enemies in reference to his tiberium weapons. Many new buildings, units and powers for your Allied, the Soviet and Yuri Map Generator Ares facilitates for us infinite replay ability with this particular great add-on from Ares v0.1. If I overlooked someone from the credits please inform me by private message. So i'm able to insert them inside the credits list while there is to much awesome creation worldwide.: C C Coalition War Ares v1.9 Coalition War Ares v1.9 Beta Launchbase 2. Install C C Coalition War 7. Optional For Multiplayer Download Tunngle and Join Us! Embrace yourself together with the new factions Spartans, EDA and Its recommanded to experiment with together with people. A new era will become. The War While the Death Angel fed the restless souls lost with this Coalition War, the disadvantage will rise from the long sleep. v2.0 Fixed GDI Wall, From Allied Wall to GDI Wall Fixed NOD, GDI, RedDawn and EDA Infantry shooting ground effect Status update on v1.9 Progress, Screenshots and Happy Hari Raya Aidilfitri for my fellow Muslims 20K Downloads Milestone!! Updates on Fixes, Features and A New Faction!! News on upcoming fixes. FaceBook C C: Coalition War Group News in regards to the current game. Game using different extension file. No articles were found matching the standards specified. We suggest you might try the article list without the need of filter applied, to browse all available. Join now to discuss your own content, we welcome creators and consumers alike and check forward on your comments. Coalition War Ares v1.9 Beta Launchbase Read Installation Instructions Coalition War Ares v1.851 Beta Launchbase May defer with non-launchbase version Coalition War Ares v1.851 Beta Patch. Fixes missing TS maps along with other maps. Fixed some Gamemods: Fog Of War Firm Ground Armageddon Harvested Extract Files into RA2 folder and run file name RunAres Npatch not necessary. This version doesnt require older version of Coalition War to own with. C C Coalition War v1.8 FULL VERSION New Spartan AI New Units New Graphics New Fixes And more. Yuris Revenge v1.001 Install Npatch Special No downloads were found matching the standards specified. We suggest you are trying the download list without having filter applied, to browse all available. Join now to discuss your own content, we welcome creators and consumers alike and check forward in your comments. Is this mod dead? Im hoping that the still alive: This mod requires Syringe which can be not present. Syringe has almost certainly failed to download - look Internet connection. I is only able to launch the mod if Im online. I can have fun playing the mod when Im offline that's if I launched the mod when I was online. If I close the sport and launch it while offline then I receive the error message. In short I can experience and offline, but I need to be online to file for the mod. Im within my wits end attempting to solve this since I cant be online constantly. Got any solutions that I havent tried? PS - I pointed out that when the launching the mod the disappears and files are put within the RA2 folder. When I close the overall game or the launcher errors because of the reason across the files disappears along with the re-appears. Is this mod still being developed?:D Unlike the giant cry cry on the bottom, For me the mod is okay, except for your swarming numerous inivisible Singapore infantry. GDI is just as expected, lots of, so yeah just like within the original game. NOD can use some polishing, they can be a bit underpowered, as within the original game NOD GDI. EDA can be a god damn problem towards the computer, it lags the hell from it because of their They spam a billion Guardsmen is a bit more OP unit than spartan. why HE CAN CAPture vehicles, basic infatry, that's cheap, may be massed, can swim, have good attack, So i have the ability to cap 3 rhino tank, 2 king tigers, about 3 tank destroyer, an prism tank, 2 gattling cannons and a couple stealth tank in first 10 minutes Is the mod dead? the moder dont respond on my own whining We many thanks for comments on the needs to become improve to your mod, but first we will explain why and what we should may have op some units. For example the guardsman are supposedly elite unit as well as the commandos when it comes to fitness and war tactics on the soil, but supermarket realized and accepted who's should not be too strong which it could capture enemies vehicle which these are not trained for. We will update the units mention to suit as real as it can be so as to achieve balance competitiveness during gameplay. We added iron canon because of the fact which they do not have real special apart from so we are considering adding a whole new special in anticipate to at least give Singapore a benefit after we balance the troopers and take the iron canon. We will give you news of what to expect from the next mod. TY ENJOY all round GDI infatry are NOTHING against Spartans! Dont have rocket launcher infatry, all units are shi ts, i tryed them once, against EDA, after 10 mins of game a Skycarapter squadron destroyed my HQ, therefore i tryed to make mobile anti aircraft, but NOD do not have them! solely those SAM sites Unrealistic SPARTANS that slaughter GDI soldiers in 2 blows meanwhile they shoot at them by pulse rifles, need 10 salvos to kill one And poor Brotherhood of NOD, no anti aircraft mobile And yes, whYY the hell Spartans cant be mind OP OP OP, I be capable of win one map, against them as Yuri, due to lot of hills and virusses, 2 sniper shots kills one WTF WTF WTF WTF Seriusly i assumed the mod is dead, As superweapon for Singapore, IF i could i'd personally add some airstrike/battlecruiser bombardment or instead each of it, a brilliant artilery unit call-on GDI, most robust faction in entire CnC universe gets whoped by spartans This mod is detrimental as hell, units are merely copied from faction to faction somehow singapore got snipers like GBsomehow they got artilery like grand cannons Please, could you make it a non-launchbase mod? commemorate life a great deal easier The New update wont be requiring a launchbase mod anymore.: The idea just for this mod is wonderful but it is still really unfinished/buggy. First of, Spartans are form of overpowered. You really need to build great anti infantry units to handle the attacks then again their catapults/other sides will destroy you. Singapore, all they seem to accomplish is air drop and infantry rush you. They wipe out all the infantry inside the battlefield and easily turtle program tanks. Their superweapon is overpowered mainly because it can instantly destroy a conyard. GDI, now the following is another overpowered 151, 068 12 today We use cookies to guarantee you find the best experience on our website. More Info News are to arrive about a whole new CC game. Rock, Paper, Shotgun incorporates a short article, and PC Gamers World has a interview with Jon Van Caneghem of Victory Games. Check out your trailer for Command Conquer Arena, the never officially announced game that was cancelled some time ago. See what are the citizens of Skyrim are nearly once the sun goes down on this fileblog. A Zero Hour mod offering new factions and subdivisions, together with tons of new units and structures. Thursday, 17 May, 2012 Planet CnC News killer, CC Generals - however time hasnt taken too well on the old game, so celebrate sense to further improve your battlefield prowess with tools like GenTool. Thursday, 19 April, 2012 Planet CnC News The official Command Conquer Facebook page was updated earlier today with photos from devoted fans on the games media franchise who all got inked-track of symbols representing their favourite fictional post-apocalyptic conflict belligerents. Tuesday, 17 April, 2012 Planet CnC News The most in-demand option is Singleplayer Experience which can be currently outvoting all with the other options combined, including multiplayer. Lets check if that changes in any respect. Wednesday, 11 April, 2012 Planet CnC News Doing a round-up on the latest news in CNC mods so you don't possess to! Now in game-chronological order: There are actually many updates from the thriving RA3 modding community, nevertheless the biggest news in recent times was the turmoil the The Red Alert TC mod which faithfully brings the main Red Alert game into your third-dimension. Version 1.0 was published last September and version 1.1 premiered in December. OpenRA may be the open-source reimplementation of Westwoods 2D RTS engine Tiberian Dawn, Red Alert, Dune 2000. They released an update about the 15th of March which introduces 8 new maps and substantial tweaks that will make the action more fun to experiment with. Do you could have any insider information about upcoming mods and releases for CNC games? Be sure to let's know and well cover it. Back this year this image was spread throughout the CNC community, offering a glimpse on the then-unnamed and unannounced upcoming Generals 2: Earlier this month EA released a extended video clip by which the still originates. You can view the complete 10-second clip on YouTube. The frame is in the 9-second mark. Sunday, 11 December, 2011 Planet CnC News Now the dust starts to settle over Generals 2, a number of facts are located - although take these that has a pinch of salt as the action wont emerge for a minimum of another 14 to two years. The European Union looks as a faction. This game will feature classic CC-style action 1 in contrast to CC4s gameplay - though whether this describes Generals-style and the CC everybody knows and love remains to wear. The game is powered by EAs Frostbite 2 engine. The Frostbite engine means that the sport will not are powered by Windows XP automobile DirectX 10 requirements 2. The game is now being developed by BioWare - please take your complaints of heresy to your forums, many thanks. The release date is perfect for now somewhere in 2013 - all signs the enormous quantity of detail present inside the trailers actual game footage the quantity of manpower involved have to be staggering thus, making this unsurprising albeit disappointing. Thats all we all know for now - keep tuned in! to Jon Van Caneghem, the Executive Producer of the certain new Command Conquer game. Some of us, who can remember the flamewars around the forums way back in 2002, will certainly beg to differ, but I digress, this really is big news inside the Command Conquer community yet again: News connected with an upcoming CC game is made earlier this year, but no details in regards to the games subject material were released - but given we'd just received an onslaught of Tiberium and Red Alert games inside past 5 years its only natural that this next game is set within the Generals franchise. was developed earlier, at Spikes Videogame Awards show. This follows a teaser image released on for the web a week ago which we still did not cover, sorry!, which in hindsight is clearly a Generals reference, as anyone who remembers what happens to your GLAs Technical pickups once they get blasted which has a tank shell can testify. The image is repeated below: hold to the world of Command Conquer? Luddite terrorism may be a little passй for todays audiences - maybe the experience will feature emerging and lesser powers like Brazil and Australia? I certainly look to dropping Koala-bombs onto an incoming Rio-Carnival-rush. Watch out with the Jesus Tesla Coil! Tuesday, 20 September, 2011 Planet CnC News Saddle up, buckaroos. Theres a brand new total conversion mod releasing tonight and this will Hell March your Militant Force, Smash your Big Foot, Crush your Workmen, Backstab you from the Trenches, and Roll Out your Radio. If youre enough of any C C geek for getting those references to an original Red Alerts music tracklist, you will get a remove of playing The Red Alert, a complete conversion mod for Red Alert 3 that can us back to your pixelated times of Tesla Tanya, of Volkov and MAD - - all in glorious 3D this time around. Dont understand whats occurring? No problem! PCNC has you covered which has a brand new interview I conducted with Blbpaws. Turns the Thief isnt so useless in the end, since I managed to have a beta from the mod with one. While you wait to the download to search live, or wait for that mod to essentially download, have a look with the classified information I was in a position to extract from Blbpaws - - all without even one particular truth-serum needle administered by the creepy bald guy! Monday, 25 July, 2011 Planet CnC News Halo Evolutions has a brand new update up, containing pictures from the UNSC Armory and also the UNSC Supply Pad. The UNSC Armory is often a mobile reinforced laboratory for research and rise in hostile environments. Supply Pads are UNSC structures that make up the backbone of any prefabricated Firebase unit, and they are crucial towards the smooth operation associated with a base. Project Phantom, a mod beginning for Yuris Revenge, has had a brand new update which details the historical past story on the mod, and some information within the factions. Be sure to take a look. Sunday, 24 July, 2011 Planet CnC News Tiberian Sun 2.05, a gameplay-improving mod for Tiberian Sun, has become released. This is usually a second relieve the mod, also it includes more vehicles and also other grachpical and gameplay improvements. The team working away at Kanes Wrath has released a number of new screenshots, exposing new neutral structures, Marked of Kane and Black Hand gameplay. Here are some samples: Thursday, 21 July, 2011 Planet CnC News The guys from CNC Fallout, a CC 3 mod, have settled using a final main menu design. You could see it below: Monday, 18 July, 2011 Planet CnC News Kane Nash sends in another wallpaper featuring a substitute version of Tanya. Download it below, in case the size doesnt fit you, you will discover others at Deviant Art. Sunday, 17 July, 2011 Planet CnC News Kane Nash has created another wallpaper for ones viewing pleasure. This time, simply for GDI fans, it will be the Titan AW T3 Viking. Check it out: posted by Bibber2 on Aug 14, 2011 07:21 AM GameSpy Arcade - Renegade GameSpy Arcade - Renegade Config Issue! posted by HELPLiquid on Jul 31, 2011 08:55 AM last reply by HELPLiquid on Jul 31, 2011 08:51 AM last reply by BishopGhost on Jul 27, 2011 02:59 PM posted by PlanetNews on Jul 25, 2011 09:09 AM Project Phantom Project Phantom Story amp; Factions posted by PlanetNews on Jul 25, 2011 09:09 AM posted by PlanetNews on Jul 24, 2011 09:22 AM posted by PlanetNews on Jul 24, 2011 09:22 AM posted by PlanetNews on Jul 21, 2011 10:33 PM posted by PlanetNews on Jul 18, 2011 10:26 PM Ion Cannon strikes, impalement, LQ why wont Kane just die!? Kane is either really lucky or he's good escape routes. Kane continues to be cursed to wander the land of Nod by God. There are multiple clones of Kane, but hes still human. Kane is surely an alien. When he dies, they send down another Kane. 1 Red Alert 3 Patch v1. Red Alert 3 Patch v1.10 2 Red Alert 3 Patch v1. Red Alert 3 Patch v1.09 3 Red Alert 3 Patch v1. Red Alert 3 Patch v1.08 4 Red Alert 3 Patch v1. Red Alert 3 Patch v1.07 5 Red Alert 3 Worldbui. Red Alert 3 Worldbuilder v2 5 Kanes Wrath Patch 1. Kanes Wrath Patch 1.02 2 Mission POW Capture. Mission POW Capture 1.1 3 Bengs Laser Demo Nu. Bengs Laser Demo Nuke Mod version 3.02 5 Black Sheep Cut GLA. Black Sheep Cut GLA Toxin mission 1 University of Miskol. University of Miskolc 3 EagleRed Asian Allia. EagleRed Asian Alliance 2.0 5 The World at War lev. The World at War level3 Desert 2 SilverBack Nod Apach. SilverBack Nod Apache 1 Mammoth v 1.9 Mammoth v 1.9 3 Tiberian Sun Demo Mi. Tiberian Sun Demo Missions 1 Dangerous Grounds X. Dangerous Grounds XL 4 Campaign Ultraq 2.0 Campaign Ultraq 2.0 5 Red Alert Patch 3.03. Red Alert Patch 3.03 TFD Edition 2 CC 95 High Resoluti. CC 95 High Resolution Patch 4 All Units, Both Fact. All Units, Both Factions 5 FreeCnC v0.3 FreeCnC v0.3 by Euan MacGregor, Stijn Gijsen, Thomas Johansson 1 The First Decade - U. The First Decade - Unofficial Patch 1.03 2 RA3 Frank Klepacki A. RA3 Frank Klepacki Announcement Video 5 OS BIG Editor 0.5 Be. OS BIG Editor 0.5 Beta By continuing past this site, through your continued by using this site, you accept to be bound by and agree to the User Agreement. Copyright 1996-2011, IGN Entertainment, Inc. IGN s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA. News are being released in about a different CC game. Rock, Paper, Shotgun incorporates a short article, and PC Gamers World comes with an interview with Jon Van Caneghem of Victory Games. Check out of the trailer for Command Conquer Arena, the never officially announced game that was cancelled some time ago. See exactly what the citizens of Skyrim are as much as once the sun goes down in this particular fileblog. A Zero Hour mod offering new factions and subdivisions, together with tons of new units and structures. killer, CC Generals - however time hasnt taken too well towards the old game, so it can make sense to improve your battlefield prowess with tools like GenTool. To that end, I conducted a quick and quick interview with Xezon, the developer of GenTool. You can read it here, and download GenTool here. Enjoy! Thursday, 19 April, 2012 Planet CnC News The official Command Conquer Facebook page was updated earlier today with photos from devoted fans from the games media franchise who all got inked-program symbols representing their favourite fictional post-apocalyptic conflict belligerents. The most favored option is Singleplayer Experience that is currently outvoting all from the other options combined, including multiplayer. Lets find out if that changes in any respect. Wednesday, 11 April, 2012 Planet CnC News Doing a round-up with the latest news in CNC mods so you lack to! Now in game-chronological order: There are actually many updates inside thriving RA3 modding community, nevertheless the biggest news in recent times was the launch of the The Red Alert TC mod which faithfully brings the first Red Alert game into your third-dimension. Version 1.0 was already released last September and version 1.1 was already released in December. Do you might have any insider understanding of upcoming mods and releases for CNC games? Be sure to why don't we know and well cover it. Back this year this image was spread throughout the CNC community, offering a glimpse with the then-unnamed and unannounced upcoming Generals 2 : Earlier this month EA released a lengthier video clip from where the still originates. You can view the full 10-second clip on YouTube. The frame is with the 9-second mark. Sunday, 11 December, 2011 Planet CnC News Now which the dust starts to settle over Generals 2, several facts emerged - although take these using a pinch of salt as the experience wont appear for a minimum of another 14 to couple of years. The European Union looks as a faction. This game will feature classic CC-style action 1 in contrast to CC4s gameplay - though whether this means Generals-style or CC everybody knows and love remains to wear. The game is powered by EAs Frostbite 2 engine. The Frostbite engine means that the sport will not operate on Windows XP due to the DirectX 10 requirements 2. The game will be developed by BioWare - please take your complaints of heresy for the forums, thanks a lot. The release date is good for now somewhere in 2013 - going through the enormous level of detail present within the trailers actual game footage the level of manpower involved has to be staggering very first unsurprising albeit disappointing. Thats all we all know for now - stay tuned in! to Jon Van Caneghem, the Executive Producer of any certain new Command Conquer game. Some of us, who can remember the flamewars about the forums back 2002, will definitely beg to differ, but I digress, that is big news inside Command Conquer community just as before: News of your upcoming CC game appeared earlier this year, but no details concerning the games subject theme were released - but given we just received an onslaught of Tiberium and Red Alert games within the past five-years its only natural the next game is set within the Generals franchise. was created earlier, at Spikes Videogame Awards show. This follows a teaser image released on towards the web a couple weeks ago which we still did not cover, sorry!, which in hindsight is clearly a Generals reference, as anyone who remembers what happens towards the GLAs Technical pickups once they get blasted which has a tank shell can testify. The image is repeated below: Command-Conquer Red Alert 3 - new mods, maps, replays, missions, tips, tactics, games, secrets. Lots of maps to download. Generals and even a large amount of new ZERO HOUR maps Halogen is really a Halo and Halo 2 Total Conversion mod for Command and Conquer: Generals: Zero Hour. Red Alert 3 - new mods, maps, replays, missions, tips, tactics, games, secrets. Apocalipsis, Tesla-tank, Yuriko, Tzunami, Sedze, Criocopter, Legioner, more news, games, solutions, cheats, barraks. Free download. Command-Conquer Bringing you the many lastest news, screenshots, and trailers of Command and Conquer 3: Tiberium Wars! Fansite over the CC series, full of maps, mods, info, images and news. Covering CNC 3 Tiberium Wars/Generals Zero Hour/Greatest TBW Site within the net. New mods and new maps for game Red Alert 3, Command-Conquer, Tiberian Sun, Red Alert 2 Simply a listing of downloadable maps for CnC3. No junk, just maps. 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It has its roots set with WoW, and CS 1.6, however has the added extra of being with all the CnC Genre. A Command and Conquer resource, news, and tutorial center. Command and Conquer 3 Tiberium Wars forum. We bring you the newest screenshots, downloads, mods, news, replays, updates, strategy, competitions and also the best discussions within the web. The Red Alert 2 fansite. The RA2 clan - RED SOUL will be the exciting new text based game the spot that the player builds his or her ships traveling thru space with other planets and galaxies, conquering planets and players, constructing a fleet plus an empire, overtaking others on their own continuing pursuit to rule. French community for that clan Command Conquer, challenge BC and QM Command Conquer, Gaming, Tutorials, Game Reviews, Maps, PC Tournaments and much more! A site with home elevators command and conquer. Blog since the CC Series. Cheats, reviews, videos and even more. new gaming community. you can expect great tutorials, super duper strategies because of the top pros, great and highley skilled staff, awsome gfx section plus additional!! Red Alert 2: Role Playing Game - The red alert 2 adventure! on russian All about Command and Conquer 3: news, images, articles, interview and several 38476 sites inside our database. IN/OUT resets on a monthly basis. Time until reset: 10 days, 22 hours and 35 min. Command-Conquer Red Alert 3 - new mods, maps, replays, missions, tips, tactics, games, secrets. Lots of maps to download. Generals and even a lots of new ZERO HOUR maps Halogen is usually a Halo and Halo 2 Total Conversion mod for Command and Conquer: Generals: Zero Hour. Red Alert 3 - new mods, maps, replays, missions, tips, tactics, games, secrets. Apocalipsis, Tesla-tank, Yuriko, Tzunami, Sedze, Criocopter, Legioner, more news, games, solutions, cheats, barraks. Free download. Command-Conquer Bringing you each of the lastest news, screenshots, and trailers of Command and Conquer 3: Tiberium Wars! Fansite since the CC series, that includes maps, mods, info, images and news. Covering CNC 3 Tiberium Wars/Generals Zero Hour/Greatest TBW Site about the net. New mods and new maps for game Red Alert 3, Command-Conquer, Tiberian Sun, Red Alert 2 Simply a listing of downloadable maps for CnC3. No junk, just maps. Prepare your weapons technology up against the worlds best generals. 15 Generals, with new Weapons of Mass destruction that will level you for the Ground. From Tesla to Chaos technology, even DNA scramblings. Visit Us A mod that contributes many new units, Militia being a playable side, over 14 new gen powers, plus much more. Command and Conquer 3 Maps and Map Packs, Submit and download CNC3 Maps. Features Previews with the maps before you decide to download We have Mods, Maps, Editors, Cheats More for CC gold to CC Tiberium Wars quality rare CC levels! and a different Forum Combind Gfx, modding, and CC in 1 spot and turn into updated with latest cnc news. Home from the Last Stand mod, adding Russia along with the UK as playable sides, in addition to several extras Russian CC Community Site - Tiberium, Red Alert, Generals Join approximately one from the fastest growing communities around the web, discuss everything cc 3 related and keep as much as date while using latest news and videos. Replays, Signatures and Map competitions with money prizes, clan forums and a lot much more! net:: Command Conquer 3 videos from Youtube Google Yahoo DailyMotion and 700 CnC3 Videos and growing!!! We really are a fansite and discussion community dedicated for the new and upcoming Red Alert 3 and other CNC Games at the same time. If you'll need the whole of infromation regarding the game: latest news, replays, maps, images, story, strategy, video along with other stuff. on russian All about Command and Conquer 3: news, images, articles, interview and several A CnC3 related Forum for those CnC3 discussions, news, screenshots and a lot more! Dedicated to Dark Reign 2,Battlefield, CC and WOW undoubtedly are a group of mappers and site offers many free downloads including info, scripting tools, maps, mods, and us out soon! ItsGameOver could be the resulting community formed in the merger of 2 sites cncwarzone, and itsgameover. It has its roots set with WoW, and CS 1.6, these days has the added extra of being together with the CnC Genre. A Command and Conquer resource, news, and tutorial center. Command and Conquer 3 Tiberium Wars forum. 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Time until reset: 13 days, 6 hours and 39 min. We are near 18 years online covering Command Conquer games and also the community. Finally has Home! Each week we look back at something interesting in the long reputation Command Conquer. Help support and then we can keep the internet site online. C C: Online is usually a community-made- and managed online server for Generals, Zero Hour, C C 3, Kane s Wrath, and Red Alert 3, allowing you to definitely log in and stay in the hand online the same as you could when GameSpy s servers were online. Which of the standalone CC indie FPS games do you take part in the most? Bluehell Productions have posted a fresh December dev blog concerning the on going continuing development of Red Alert: A Path Beyond. This update includes previews from the Allied Engineer, Soviet Engineer, Allied Mechanic and Rifle Infantry. Some re-rigged infantry. Improvements to your Binoculars, and also upgraded Supply Trucks. There is also a look in the new Barracks for your Allies and Soviets. And to finish off having a boom, its a video from the explosive barrels in working order. Click here to the full update. Throwback Thursday because of this week pays tribute to arguably by far the most iconic unit of all, the mighty Mammoth Mk. II from Tiberian Sun in 1999. GDIs unmatched quadrupedal walker function is to change from the course from a battle. It was a brutal combined raw power, heavy armour and awesome fire-power on account of its Rail Guns. Its precise that Westwood Studios were inspired through the the AT-ATs from your Star Wars franchise to the design in the Mammoth Mk. II. And of course we've always liked the Mammoth Mk. II only at, mainly because it has featured inside layout of our own site for countless years now. Remember, you'll be able to click around the preview to find out a larger and even more detailed image. Dont forget to check the Throwback Thursdays archives if youve missed weekly. Check back again next Thursday for an additional Throwback. Send in your thinking for future instalments. We encourage you to share with you this on web 2 . 0 using the hash tags ThrowbackThursday, CnCTBT and CNCNZTBT. Yuri has invaded Hollywood by utilizing his mind control technology. He has begun to utilize the media to spread his subliminal propaganda. This is obviously a well made promotional video for that Mental Omega mod for Yuris Revenge. Mental Omega made it into your Top 100 with the 2015 Mod of Year Awards on Mod DB. It deserves your vote. Thanks to XfactorGaming on YouTube for uploading this. It looks such as a cool Red Alert 3 Easter Egg continues to be discovered in Battlefield 4. Watch the recording above to discover it. I guess you will discover people within EA who still cherish Command Conquer in fact. Its time for Throwback Thursday yet again. When you'll need something big, scary and set with plenty of fire power all require the Soviets Kirov Airship, that first appeared in Red Alert 2 from 2000. Another iconic Command Conquer unit. These slow moving flying fortresses really please take a pounding to tear down and they pack a critical punch, carpet bombing their helpless enemies through the skies. It truly is death from above. Remember, you'll be able to click for the preview to view a larger plus more detailed image. Dont forget to check out your Throwback Thursdays archives if youve missed per week. Check back again next Thursday for an additional Throwback. Send in your notions for future instalments. We encourage you to express this on web 2 . 0 using the hash tags ThrowbackThursday, CnCTBT and CNCNZTBT. A new version from the Twisted Insurrection mod for Tiberian Sun may be released and it is available for download now. Version 0.4.5 includes some performance updates and numerous bug fixes on the client plus the mod itself. The main intent behind this update however is always to showcase the start on the new GloboTech Campaign which will be included in Version 0.5. The mission included will be the teaser version with the first mission inside their upcoming campaign. Completely new faction artwork may be made including a whole new sidebar, unit icons, briefing interface and loading screens. Visit the Twisted Insurrection site for more info and download. About every week ago, version 1.4 on the C C Tiberian Dawn Redux mod for Zero Hour appeared available. Remember the first Command Conquer? Remember every one of the units, characters and themes through the original C C game? Remember the gritty a sense of RTS warfare? Well, that classic game in the early 90s that spawned more than a dozen titles and revolutionized the RTS gaming world may be reincarnated from the advanced 3D arena of Zero Hour. GDI and Nod are back as well as two sub-factions and nearly two dozen recreated campaign missions! Version 1.4 includes the You also can check out of the great game participate in the video above that flaunts a recreation in the first GDI mission on the original Command Conquer. Once youre done watching the playback quality, follow this link to the download. Version 009 Beta in the Contra mod for Zero Hour is released. This long in development mod has seen a couple of significant releases over time and this an example may be considered important. It adds many new units and also numerous new upgrades, new generals powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, along with other effects, together with three new generals. Check the full change log for that extensive listing of changes, fixes and additions. Click here with the download. With outstanding support of the host, MyHost NZ, we now have successfully restored our forums to working order. We had to roll-returning to a backup from Thursday 3rd December therefore we did loose several news posts, who have now since been reposted. There are still some minor errors concerning our forums which are currently being investigated. The forums were closed over the weekend, and it also would appear the some in our loyal visitors assumed that had been closing down. To clarify, doesn't have a intention of ending our long 18 year run over the C C Community. It was merely a stupid mistake that I made that caused the problem inside the first place. We apologise to the inconvenience, but Im content to say the forums get home up and running. And since were fast approaching that point of year again, Ive added some Christmas cheer towards the main site and forums. The text and graphic content of s World Wide Web and FTP sites is Copyright 1997 - 2015, and/or its suppliers, All Rights Reserved. We reach 18 years online covering Command Conquer games and also the community. Finally has Home! Each week we look back at something interesting from your long reputation of Command Conquer. Help support and we can keep the website online. C C: Online is often a community-made- and managed online server for Generals, Zero Hour, C C 3, Kane s Wrath, and Red Alert 3, allowing one to log in and stay in the hand online the same as you could when GameSpy s servers continued to be online. Which of the standalone CC indie FPS games do you take part in the most? Bluehell Productions have posted a whole new December dev blog around the on going progression of Red Alert : A Path Beyond. This update includes previews with the Allied Engineer, Soviet Engineer, Allied Mechanic and Rifle Infantry. Some re-rigged infantry. Improvements for the Binoculars, and also upgraded Supply Trucks. There is also a look on the new Barracks for your Allies and Soviets. And to finish off that has a boom, its a video in the explosive barrels doing his thing. Click here for your full update. Throwback Thursday due to this week pays tribute to arguably probably the most iconic unit for all time, the mighty Mammoth Mk. II from Tiberian Sun in 1999. GDIs unmatched quadrupedal walker was created to change with the course of the battle. It was a brutal blend of raw power, heavy armour and awesome fire-power on account of its Rail Guns. Its precise that Westwood Studios were inspired with the the AT-ATs on the Star Wars franchise with the design with the Mammoth Mk. II. And of course we've always liked the Mammoth Mk. II at, mainly because it has featured from the layout individuals site for quite a while now. Remember, you are able to click about the preview to view a larger and even more detailed image. Dont forget to check out your Throwback Thursdays archives if youve missed per week. Check back again next Thursday for the next Throwback. Send in your thinking for future instalments. We encourage you to discuss this on social websites using the hash tags ThrowbackThursday, CnCTBT and CNCNZTBT. Yuri has invaded Hollywood by making use of his mind control technology. He has begun to utilize the media to spread his subliminal propaganda. This is naturally a well made promotional video for that Mental Omega mod for Yuri s Revenge. Mental Omega made it to the Top 100 for that 2015 Mod of Year Awards on Mod DB. It deserves your vote. Thanks to XfactorGaming on YouTube for uploading this. It looks such as a cool Red Alert 3 Easter Egg has become discovered in Battlefield 4. Watch the recording above to view it. I guess you will discover people within EA who still worry about Command Conquer in fact. Its time for Throwback Thursday yet again. When you would like something big, scary and rich in plenty of fire power all have to have the Soviets Kirov Airship, that first appeared in Red Alert 2 from 2000. Another iconic Command Conquer unit. These slow moving flying fortresses really go on a pounding to lower your and they pack a life threatening punch, carpet bombing their helpless enemies through the skies. It truly is death from above. Remember, you'll be able to click around the preview to view a larger plus more detailed image. Dont forget to check the Throwback Thursdays archives if youve missed per week. Check back again next Thursday for the next Throwback. Send in your notions for future instalments. We encourage you to discuss this on social networking using the hash tags ThrowbackThursday, CnCTBT and CNCNZTBT. A new version on the Twisted Insurrection mod for Tiberian Sun has become released and it is available for download now. Version 0.4.5 includes some performance updates and numerous bug fixes towards the client as well as the mod itself. The main intent behind this update however should be to showcase the start from the new GloboTech Campaign that'll be included in Version 0.5. The mission included will be the teaser version on the first mission of their upcoming campaign. Completely new faction artwork continues to be made including a brand new sidebar, unit icons, briefing interface and loading screens. Visit the Twisted Insurrection site for additional information and download. About each week ago, version 1.4 with the C C Tiberian Dawn Redux mod for Zero Hour is made available. Remember the first Command Conquer? Remember each of the units, characters and themes through the original C C game? Remember the gritty a feeling of RTS warfare? Well, that classic game from your early 90s that spawned spanning a dozen titles and revolutionized the RTS gaming world is reincarnated within the advanced 3D an entire world of Zero Hour. GDI and Nod are back as well as two sub-factions and nearly two dozen recreated campaign missions! Version 1.4 includes the You also can check the great game have fun playing the video above that showcases a recreation with the first GDI mission through the original Command Conquer. Once youre done watching film, follow this link for your download. Version 009 Beta in the Contra mod for Zero Hour may be released. This long in development mod has seen a couple of significant releases in the past and this an example may be considered important. It adds many new units together with numerous new upgrades, new generals powers and buildings. It also adds new sounds, maps, bug fixes, enhanced graphics, along with effects, in addition to three new generals. Check your full change log for that extensive listing of changes, fixes and additions. Click here to the download. With the wonderful support in our host, MyHost NZ, we've got successfully restored our forums to working order. We had to roll-to a support from Thursday 3rd December and then we did loose several news posts, which may have now since been reposted. There are still some minor errors concerning our forums which can be currently being investigated. The forums were closed over the weekend, also it would appear the some in our loyal visitors assumed that has been closing down. To clarify, does not have any intention of ending our long 18 year run since the C C Community. It was simply a stupid mistake that I made that caused the problem within the first place. We apologise to the inconvenience, but Im glad to say the forums have returned up and running. And since were fast approaching that point of year again, Ive added some Christmas cheer for the main site and forums. The text and graphic content of s World Wide Web and FTP sites is Copyright 1997 - 2015, and/or its suppliers, All Rights Reserved. The lag fix for Zero Hour Retarded v4. Well Reborn fans here it is, Zero Hour Reborn: The Last Stand V.5.0. Nuker may be working non halt to give everybody what you want. Navy Mod includes many navy units. Hydrofoil, Submarine, Destroyer etc. South Korea fight with China, North Korea, Japan. Star Wars: Imperial Assault is usually a Star Wars mod with the popular new RTS, Command Conquer: Generals - Zero Hour. Contra is freeware modification or maybe - mod for Generals: Zero Hour. This mod adds over 100 new units and also new upgrades, new generals powers, buildings and 3 new generals. The latest and greatest version from the Shockwave Mod series. Three new generals to experience with, along with the simply amazing statistic of OVER 100 new units within this mod! While it is not a complete conversion, it's got more content than most do. CnC Holland is really a mod for Command and Conquer General Zero Hour. This mod adds the Dutch to the overall game. Other than adding merely the main country, you will discover also scecial Dutch generals that is usually selected. Whether its steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or even the brutal cunning with the GLA - ROTR includes a faction for all, everything in one mod! A new war rages between Israel and Syria, as the USA and China still fight up against the GLA, turning the neighborhood Mid-East crisis into A GLOBAL CRISIS. It also adds new sounds, maps, bug fixes, enhanced graphics, and also other effects, and also three new generals. There are lots of an individual playing in multiplayer. This would be the final full relieve the mod. This is Contra 007 fixed AI. Now game should not crash along with it. Rise on the Reds version 1.5 has arrived! Weve added various new content including new units, improved AI which will use new units and tactics against you, a fresh tech tier, plus more. An new version of CnC All Stars may be released. A total conversion of CC Generals: Zero Hour that has a focus on multiplayer battles inside the style from the Second World War. Latest version from the Pro:Gen modification for Command Conquer Generals: Zero Hour. This mod requires someone to have genuine copy Zero Hour patched on the version 1.02 or later before installation. Note that this would be the Zero Hour version ONLY. this is going to be my first and even last release because i am taking care of another INI mod under the name Prototype II Bee Happy! The End of Days is realistic mod for cc Generals-Zero hour. It adds Russian faction with three sub weapon systems. A lots of new units upgrades and special powers. This version includes new launch software that will make it easier to try out the mod on more sophisticated operating systems. Heres the most up-to-date version in the Souped Up Superweapon General mod, this time that has a whole lot more features. Game modes include Bombardment, using a capturable Battleship or Aircraft Carrier with the USA and total map vision with the NVA, and King in the Hill, the place where a player must secure the hill area for the given stretch of time to be victorious. Light of Five Star 1.3 Enhanced Patch fixes some bugs and Version 0.04 with the Contra modification for Zero Hour continues to be released. An 1280x1024 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. Project Raptor uses the initial 3 side with updated units, vehicles and buildings but adds a whole new side Militia. The Gunruns 4th Mod: Axis Of Power v1.1 This addon for Project Raptor 7 will add its unique rank system plus a large number of new buildings. Modes will secure the Militia as alpha GLA, respectively, with alpha buildings. New music and sounds are included for a few units. This mod will grab the fight to your sea in huge naval battles between submarines, destroyers, battleships and gunboats. It can take fighting from the sky to new levels which has a broad variety of aircraft and helicopters. The GLA may now participate in these fights, nevertheless the real battle can take place on the soil, engaging mammoth overlords, light vipers and specialized infantry units. With numerous new and improved units to experience with, Destructive Forces help keep you busy all night! Skirmish is supported. This mod does what Zero Hour did to Generals, to Zero Hour! Each side is all the more diverse than before, some Generals could possibly be absolutely horrible against others, and some might be a fair fight. The only units which are The End of Days is realistic mod for Command and Conquer Generals-Zero hour. It adds Russian faction with three sub weapon systems. A wide range of new units upgrades and special powers. Fixed Contra Launcher - use Generals ZH and First Decade. For PC only. This is my first stable public launch of Alpha Alliance. A new wallpaper showing the modern F-35 Lightning II, in woodland ground attack camo scheme. BoDaay has released an updated version in the New Boss Generals Mod. The latest version of Pro:Gen for Command Conquer Generals: Zero Hour will be here! Ive finely got it on this occasion. Now Nuker has submitted his Zero Hour Reborn V4.0 The Rise To Power. He has added numerous new things and skins. There can be a new design/layout from the game. Many surprises and this really is by far the very best mod IБve see in awhile. Gr Would we unite and stand united, or would we divide and fall? - WELCOME TO Earth Conflict- A late Christmas/New Year present for all of you, Reborn V6.25 is finally here! Made by Celestial Armory. It also adds audio and sounds, maps, bug fixes, enhanced graphics, and also other effects, and also three new Generals. There are numerous people playing in multiplayer. You can start a sport at any time. Changes The Boss General To Inferno General. For Zero Hour. The End of Days is realistic mod for Command and Conquer Generals Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. Public beta version with faction Tauri Goauld. This version is partially translated into English. It includes menus, unit names plus some descriptions. that is Israel General in Command and Conquer Generals Zero Hour. MidEast Crisis is really a total conversion for that EA game Command and Conquer Generals: Zero Hour. It can be a mod featuring Israel and Syria in the hypothetical modern war setting. This latest release allows you to experience with all 3 soviet sides as well as a decent portion on the japanese side. Latest Relase having a fully remade Swedish faction with new voices and AI. Ok, so I found the part of data that I labored on for with regards to a year ago, over a forgotten USB-stick. So I give you the most up-to-date version of DF. No super-large changes. THe mod is only One file now, so its easier to switch between other mods so why do that? Edited INI files geared to EOTW Players needs, this can be still property in the creators of Shockwave, for no reason is this our modification. Wallpaper portraying F-22s flying by. On the bottom there is definitely an M1A2 and A Stryker Command Vehicle. This patch fixes some in the issues that occured in Shockwave 0.95. This also adds various new goodies, for example new maps, abilities and units. This REQUIRES Shockwave Version 0.95. New version with Sweden to be a reworked fully functional side. A small patch that updates CnC All Stars from version 1.0 to version 1.1. Remix3 Mod for Command and Conquer: Zero Hour. Its an expansion pack style mod with extended gameplay and countless new units, superweapons, upgrades, and powers. Here is usually a new general in Command and Conquer Generals: Zero Hour. She will beat the many generals from the game. This is usually a mod intended primarily and that means you can take part in the Generals Challenge plus the Skirmish versus computer games like a modified Superweapons General. It has not been tested for online play. This mod from Beng changes the gameplay for your Boss General. See below for additional information. Mid East Crisis is really a total conversion for your EA game Command and Conquer Generals: Zero Hour. This mod features Israel and Syria inside a hypothetical modern war setting. An 1600x1200 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. Project Raptor 3.0 recently been released. It required Project Raptor 2.5, and Patch for a few.5 to be effective properly. This mod changes the units weapons and health. Just extra time, but a fantastic 1 check your tomahawk missile launcher and overlord! This small mod for Command Conquer Generals: Zero Hour gets rid in the cheesy bright-blue water found inside the game automatically. It makes water a darker blue, which has a touch of dark green and a different texture style. It also adds new sounds, maps, bug fixes, enhanced graphics, as well as other effects, in addition to three new generals. There are lots of an individual playing in multiplayer. Includes new infantry units, a German team, new unit skins, snow, woodland desert camos and much more! This version includes new launch software that ought to make it easier to try out the mod on more contemporary operating systems. A pool ball-armed general which gives orders to soldiers. This changes the typical boss to your Pool Ball General. Mod edits will not be permitted. The ultimate goal would be to have every unit inside game, every icon, every building, most sounds and a lot particle effects replaced being as realistic as you can. The crusader tank for example continues to be replaced through the M1A2 abrams. Some units, such because the Avenger, have capabilities beyond actual. Super Powerful Demo General v1.0 Readme 1. All Vehicles Infantry Cheaper 3. All Vehicles Infantry Build Faster 4. All Vehicles Infantry Have a Large Guard Range 5. The Workers automatically repair the beds base. БIf theyБre in itБ 6. All Buildings Slightly Cheaper Build Faster 7. The Junk Repair Upgrade Now Heals Vehicles Nearly Twice As Fast 8. You are now able to build 2 Jarmen Kells Instead of 1 9. When you develop a supply center, you automatically get 5 to 6 workers 1. The Supply Docks now take over 60000 in the individual. БUsed to become 30000Б 2. The Oil Derricks present you with 200 every 30 secs. БUsed to become 60 secsБ 3. The supply piles have 300 within them. БUsed being 150Б This mod will disable construction of superweapons for everyone players. Its for those who dont like being hit by superweapons. Any questions, comments etc. Email: This is my latest version in this mod, now format for convenience as well as allow for easy installation. Super Powerful Nuke General V1.0 Readme 1. All vehicles infantry slightly cheaper 2. All vehicles infantry slightly stronger 3. Nuke GeneralцББs Command Center can see the main map. цБеNO RARAR UPGRADE REQUIRED!!цБб 4. The hackers now get more This mod is situated around a made-up Russian Invasion of Sweden. This could be the last version of OG that im releasing one men Personal MOD, As world in conflict graphics??? Yes, I am looking to This can be a new game:Modern Wars you'll be able to download the beta DeeZire isn't a stranger in relation to CC series modifications. This may be the latest and oftentimes last version of Pro:Gen, released a number of years ago. This the first is jam packed with new stuff, from your allies of red alert one, to raised balance, to amphbious units, to even a couple of maps to try out download seperatley. Full download of Pegasus 1.4 with auto-updater for future versions. Contains the USA side only. Challenge and USA missions unlock version 2.!!!Use at your risk.!!! This patch include fixed laser general challenge map by anggaranothing This is patch for Contra version 007. This patch include fixed laser general challenge map. The Advanced AI Mod raises the tactics utilized by computer players in Zero Hour. The mod was made to overcome the Zero Hour AIs predictability in skirmish games. This may be the new patch for your TEOD version Beta03. It comes with installer that automatically replace the older files. Uninstall all mod make up the previous uninstall icon from the Beta03. Armageddon - The Final Hour version 0.6.1, dated 26th August 2009. Now open to download the Tiberian Sun Redux trailer HQ/HD. First version of WTFNem mini mod for Command and Conquer Generals: Zero Hour. This adds new special powers to hero and makes AI harder. Make your Background chilly, Download this Mod to make certain better Backgrounds. For people which want to install the mod for TFD. Just make sure that you don't possess any other mod installed. To install to put it simply the files for your ZH folder. Have fun.: Blitz II R3 Patch: Updates from version 3.0 to a few.01 This is often a new version of Bengs Laser Demo Nuke mod for Zero Hour, that modifies the Laser, Demo and Nuke generals to own many improved units and powers. Time with the first patch: We found some major missing things and now we need to correct that. Also some small game balances. Mod: FPZH Author: LDM125 aka harley91146 Overview: After playing CC 3 to get a while, after which having my computer stop running it, I decided that I would attempt to emulate the short gameplay style into Generals, in order that I, and my fellow not-able-to-run-CC 3- Sequel towards the Yuris Revenge. 12 factions bonus one. Original red alert 2 units many new. Vengeance Soviet Vehicle Beta. Have Fun. Yes, we realize about shagohod bugs. Cursor for generals zero hour 1.1 Version. This may be the v1.3 update for that Map Development Kit MDK for CWC. It adds scripts for an additional pair type of secondary objectives. A latest version of Vietnam Glory Obscured is released. A new edition of Vietnam Glory Obscured continues to be released. This mod basically adds to the Zero Hour game by fixing virtually all reported bugs inside game, with numerous balances and improvement. Also, you will find additional units, buildings, upgrades, etc. for many factions and sub-factions including Civilians. This is often a new released for The Expanded Wars Mod for Command Conquer Generals Zero Hour. Heres a smallish taste from the action. This initial demo for you personally lets you play as either the soviets from red alert a couple. Simply follow the instructions and also the sides will probably be available to you in skirmish. A patch is released updating the Mac edition of Rise with the Reds to v1.2. This patch contains graphical improvements, bug fixes and balancing. You can find more details within the description here! A patch has become released updating the Windows edition of Rise in the Reds to v1.2. This patch contains graphical improvements, bug fixes and balancing. You can find more details within the description here! Rise in the Reds is undoubtedly an expansion mod for Generals: Zero Hour which adds a totally new generals system, new generals for those original sides, and adds the Russian Federation along with the European Continental Army. Rise with the Reds can be an expansion mod for Generals: Zero Hour which adds a fully new generals system, new generals for those original sides, and adds the Russian Federation as well as the European Continental Army. This can be a music pack for Rise with the Reds, a Command and Conquer Generals Zero Hour mod. This is version 0.6.0 in the Command and Conquer: Generals Zero Hour mod, Armageddon - The Final Hour. This is really a add on patch to CC Tiberian Dawn Redux version 1.2. It fixes some minor defects that went uncaught over the finalization procedure for version 1.2. This patch fixes the big mistake in Expanded Wars: Federation Rising 1.0. You want the previous version in order running this. This replaces ALL the generals with real people. The warning above will there be because REAL images of terrorists where used for that GLA. Not only that, but a few on the load screens happen to be changed also. This would be the v1.2 update with the Map Development Kit MDK for CWC. This update is REQUIRED and has to be applied to the initial MDK in addition to to maps created by it. Its finally here! The SIGEN mod is released for anyone without The First Decade! The Zero Hour mod, Vietnam: Glory Obscured has released an update for mod. Pegasus v1.2 is now designed for downloading. Included using this type of update would be the following changes and bug fixes. The Zero Hour mod, Vietnam: Glory Obscured has released an update for mod. Pegasus v1.2 is now readily available for downloading. Included using this update may be the following changes and bug Zero Hour mod, Vietnam: Glory Obscured has released an upd The Zero Hour mod, Vietnam: Glory Obscured has released an update for his or her mod. Pegasus v1.2 is now intended for downloading. Included using this type of update could be the following changes and bug fixes. This is NProject Mod. This mod basically increases the Zero Hour game by fixing some bugs inside game, plus, with a great deal of balances and improvement. This is NProject Mod. A CnC Generals Zero Hour modification. This mod basically adds to the Zero Hour game by fixing some reported bugs inside the game, with numerous balances and improvement, a variety of new stuffs 70% balances and fixes, 30% new stuff. The primary public turmoil the Crazy Mod, Version 0.5 brings a few new units and changes to each of the factions. This is really a new version of Bengs Laser Demo Nuke mod that mods these 3 factions to obtain many improved units and powers. Here could be the full version on the SIGEN mod. It adds splash screen and removes solo play from your main menu, replacing it with skirmish. A new gameplay trailer. Now it shows the battle Series9 vs Survivors. This will be the v1.1 update for that Map Development Kit MDK for CWC. This update is REQUIRED and should be applied to the first MDK along with to maps created from it. This may be the Light of Five Stars mod music - Peoples Liberation Army Military Song. This could be the official soundtrack for MidEast Crisis finally released on the public for download - dont miss it! This zip file contains high-quality MP3s of the five songs. Expanded Wars is good for Command and Conquer Generals: Zero Hour that includes many new factions, and modifies all from the other old Factions. This is simply a Screen pack for Generals Zero Hour. Theyre likewise things but different colors. This is usually a Mini-Mod that I made that produces everything Build Really REALLY REALLY Fast. This mod fixes the shrubbery objects in Zero Hour. The bushes and bushes become capable to be destroyed again. Heres an awesome loading screen for Zero Hour. This mod fixes the shrubbery objects in Zero Hour. The bushes and bushes become in a position to be destroyed again. A Mini-Mod Called Rank Mod It does not do much but allow you to rank up Really REALLY Fast therefore i hope you as if it and have fun playing it! A mod for Zero Hour which enables invisible shrubbery types visible. Pegasus v1.1 Patch for Vietnam Glory Obscured is currently officially released! New version incorporating the modern Gameplay finished though. This file contains all that you may need to create a cool customizable CC Tiberian Dawn Desktop Theme with wallpapers, cursors, sounds and voices all included! This patch could only be attached to Light of Five Star 1.3. Light of Five Star is really a CC: Generals Zero Hour MOD which adds much more enhanced effects and units to China, USA and GLA. This mod is created specifically for Command Conquer Generals: Zero Hour v1.04. It can be an advanced port of my Nuclear Death mod from CC:Generals. Here is a few music from your Delta mod. It includes a few newer songs, and several pics. Lets you play modified Generals singpler player campaigns in Zero Hour. Includes the reconstructed missing GLA mission 3 by Deezire. This music-file contains all tracks employed in Destructive Forces. Version 0.5.1 on the Armageddon - The Final Hour modification for Command and Conquer Zero Hour. Here is version 0.5 in the Armageddon - The Final Hour modification for Command and Conquer Zero Hour. A small text file containing the many modules and codes for ZH. This ought to be esspecially usefull for coders plus the like. This patch fixes some in the issues that occured in Shockwave 0.95. This also adds various new goodies, including new maps, abilities and units. This REQUIRES Shockwave Version 0.95. This mod trilogy includes bengs laser general mod the one while using teleporting Tardis and super firebases etc, as well as a Demolition general mod, and Nuke general mod. This mod trilogy includes bengs laser general mod the one while using teleporting Tardis and super firebases etc, in addition to a Demolition general mod, and Nuke general mod. This mod allows players to experience as the infamous Boss General. This is A Global Crisis game manual. It contains detailed descriptions with the mods factions, units, structures, upgrades, gameplay plus some pictures, in addition to proper credits. Version 0.4.1 in the Armageddon - The Final Hour modification for Command Conquer Zero Hour. Version 0.4 updated to repair two major bugs, please download this latest version. Armageddon: The Final Hour is often a modification for Command and Conquer: Zero Hour. It is NOT compatible while using original version of Generals and possesses only been tested on v1.04 of ZH. Theres a little bug that produces the mod to don't start. Download this to repair the small problem. Here can be an alpha version with the Zero Hour mod, CnC Untitled. A small teaser video. Have fun watching this tiny video.:p Vietnam Glory Obscured. A very unique total conversion. It is infantry based, and possesses three game modes to try out with. Custom units, Custom AI, Custom trees possibly even they say, Custom Resource collection mode, Custom voices, Custom music, Custom maps. Here is really a trailer created by my staff: Mike, Sam and Ste, Enjoy: A small mod from Beng for Zero Hour that allows you to try out the Generals single player missions in Zero Hour. This patch contains several art graphical user interface icon and cameo bugs and scripting fixes AI and Music to Realistic Weapon Mod Version 3.0. This map was developed by EA Games for Generals not Zero Hour for a lot of reason they didnt include it in Zero Hour once they made it. This little mod allows someone to select the map in Zero Hour within the Official Map list. Swedish forces BETA features fully funcional Swedish faction but lacks creations, voices and secondary faction. A newer version with less bugs and new content. It features fully funcional Swedish faction but lacks creations, Voices and secondary faction. This mod only changes the Laser General mostly and makes him a great deal stronger. Changes include new units, structures, and latest features. This just adds some souped up capabilities and new units for the Laser General, making usage of some unused sounds and models too. This changes the cursors in Generals into a darker theme! This just adds some souped up capabilities and new units to your Laser General, making by using some unused sounds and models too. This trailer mostly features the Red Alert Army, an army crafted from units from all of the Red Alert games. This trailer has shots from units or superweapons from all 3 sides inside mod, for example the Particle Cannon and Nuclear Missile. It may be the second video released for CnC All Stars. This trailer has shots from units or superweapons from all 3 sides within the mod, such as Particle Cannon and Nuclear Missile. It may be the second video released for CnC All Stars. This can be a patch for ZHU v1.5. I will spare you the details, nevertheless it turns out which a file was referenced wrong, causing the overall game to crash when playing as being the GLA. CnC All Stars can be a total conversion mod for Zero Hour that literally brings factions in the other CC games into Zero Hour. A video featuring the radar system in Cold War Crisis. After playing CC 3 for just a while, and after that having my computer stop running it, I decided that I would try and emulate the short gameplay style into Generals, making sure that I, and my fellow not-able-to-run-CC 3-ers would be capable of have a fast gameplay experience. Traduce sottotitoli e menц della versione mac di Command Conquer Generals: Zero Hour. The Vietnam Glory Obscured teaser trailer released 25/12/06. This mod adds some terrific new gameplay to the action. Virtually everything are actually tweaked and modified and around 80 new units and 20 new structures have already been added. This is definitely an updated version of General Leang. General Leang will beat the many generals in Command and Conquer Generals: Zero Hour. This mod includes new units, stronger weaponry and realism. China and USA have aligned forces. This is defined as identical to v.1.0 but with a number of bug fixes, a different command bar plus a surprise count on me, youll notice. Enjoy- This may be the mod. Run it with Generals Mod Selector, situated on Here may be the second edition with the Realistic Weapon Mod for Command Conquer Generals Zero Hour. The music addon because of this mod that can add the initial games sound track for this mod when installed. The primary public beta turmoil the mod featuring the total NORAD army. This update includes sets from small bugfixes and tweaks to completley new units. Main focus was bugfixing and balancing. ZERO:HOUR Unleashed makes the overall game a lot more realistic and balanced whenever we can. I have made the tanks armor more proportionate to several attacks, and infantry susceptible to tank and artillery fire. This is usually a very simple mod that needs Generals Mod Manager to try out. Each side gets modifications so it will be about two times as strong in the amusing way. If you want Shockwave, Project Raptor, Zero Hour Reborn or any other unit addition mod, this mod is made for you! With numerous new and improved units to experiment with with, Destructive Forces help keep you busy all night! This can be a small clip showing the impact of utilizing the Harmageddon nuclear bomb. It shows the map along with before the explosion, through the explosion as well as the destruction afterwards. This would be the beta, only for fun, version with the mod, we are going to bring newer and more effective units and specialties afterwards. This file takes your Command and Conquer intro video and adds in a very trailer that flaunts the GLA. The video is of high quality and is also better next the standard old loading screen, since it adds a little something new. An patch taking Destructive Forces from v1.1 to v1.15. Contra is really a total conversion mod for Command and Conquer: Zero Hour gives the player 3 new generals and modify everything around the previous generals. A sig for forums, courtesy with the GBF team. A sig for forums, courtesy with the GBF team. A sig for forums, courtesy in the GBF team. WarGames ZH showing some ingame action, particularly the Sappers and Mole Bombs. Armageddon: The Final Hour is often a modification for Command and Conquer: Zero Hour. It is NOT compatible together with the original version of Generals and has now only been tested on v1.04 of ZH. This is really a combination of your updated version in the Souped Up Superweapon General Mod plus an updated version from the Boss Generals Challenge Mod for Zero Hour. Red Alert 3 can be a total conversion mod for Command and Conquer Generals Zero Hour. Red Alert 3, perhaps you may guess, is often a mod that turns Generals into your Red Alert universe. This patch updates the CC: Generals Zero Hour mod, Red Alert 3 to v1.02. This TC is really a fan-fiction continuation on the Red alert 2: Yuris Revenge storyline. It features 8 sides: The Allies America, Germany, France and UK, the Soviets USSR, Livia, Cuba and Yugoslavia and Yuri, and also a 565 singleplayer campaign. Here would be the second wallpaper for CC Generals: British Forces. A Generals British Forces first wallpaper. This mod allows you to learn the Zero Hour single player Generals Challenge as being the Boss General. This mod from Tiger makes many changes to airforce general for example more powerful units and faster supply drops. Full details from the readme. Only War is often a Warhammer 40K total conversion for Generals. It takes three sides, the Imperial Guard, Tau, and Ultramarines into battle versus eachother. Armageddon: The Final Hour is usually a modification for Command and Conquer: Zero Hour. It is NOT compatible with all the original version of Generals and has now only been tested on v1.02 of ZH. Armageddon: The Final Hour can be a modification for Command and Conquer: Zero Hour. It is NOT compatible with all the original version of Generals and has now only been tested on v1.02 of ZH. The long-awaited second relieve Warhammer 40K-to-Generals Total Conversion Only War can be acquired now for Command Conquer: Generals: Zero Hour. Armageddon: The Final Hour can be a modification for Command and Conquer: Zero Hour. It is NOT compatible with all the original version of Generals and contains only been tested on v1.02 of ZH. An incredibly useful referance file for many you Zero Hour modders available. This text file has each of the parameters for the many modules possible to utilize listed. Operation: Restore Justice can be a total conversion for CC: Generals Zero Hour. The goal in this mod is usually to turn the main game in a modern war simulator. Version 1.50b of Operation: Restore Justice, a complete conversion mod for Zero Hour has become released. All the fixes in version 1.50b depend on feedback from fans. After an extended delay version 1.50 with the CNCNZ hosted Zero Hour mod Operation: Restore Justice may be released. This version is made for everyone that incorporates a previous version with the game. A bug made the USA cruise missile submarine can not move or Fire any missiles. It may be fixed in this particular tiny patch. The cost has also been modified a tad. Generals Invaders - parody to Galaxy Invaders Arcade or Galaxian Nintendo, Famicon or Dendy. A patch to the Command and Conquer Generals Zero Hour mod, Destructive Forces. This is actually the same thing because last xenoforce release, except now, you will find newly added beam fx. Have fun! This mod adds the Iraqi Resistance to be a side in skirmish mode and removes the GLA. The mod also adds special super weapons require different by using new strategies. Here is usually a mod which adds a different side, Assassin. It is somewhat as being a boss general, since it has powerful units etc. This is Version 4.0 of TheGunruns Zero Hour Retarded mod. Dont allow the name fool you; this really is one great mod as well as its extremely fun to learn. Heres a smallish version of Zero Hour Retarded, for individuals with slow internet. It is usually a mod which changed units around, in weird, sometimes retarded ways. This version 2 of TD: Time To Kill fixes several bugs which is one from the most loved multiplayer mods for Command Conquer Zero Hour. Full version from the popular ModToaster2 program! This will be the newest version of UA and includes many new modifications. A low resolution trailer showing footage in the Command and Conquer: Zero Hour mod. Version 2.1 with the ModToaster for Zero Hour continues to be released. Posible Future music to the mod. ModToaster 2 includes a collection of extra features and a fresh interface! A dose of music from Zero Hour Retarded mod. That song you hear playing when you start a game as being a USA faction. The Cold War Crisis Demo v1.1 FULL installer. Install it in the event you havent installed CWC Demo v1.0 before. Users with Demo v1.0 already installed can download the Demo v1.0 - v1.1 PATCH! Operation: Restore Justice has released a 19 MB teaser movie trailer from version 1.5 on the mod. Restore Justice can be a realistic mod that can take place in Iran from the near future. This mod is created for fun. Lots of FUN. The full ModToaster download for Command and Conquer Generals: Zero Hour. Integrated would be the new config file to the new faster server. This is version 1.1 BETA of thePower Fight mod. One in the new features is Auto installer and that means you shouldnt have problems with installation. An 1152x864 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1280x1024 wallpaper for that Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1152x864 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1152x864 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1280x1024 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1152x864 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper with the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper with the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper with the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper for that Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper with the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper with the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 1024x768 wallpaper with the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper for that Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper to the Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. An 800x600 wallpaper for your Command And Conquer: Zero Hour mod, Star Wars: Imperial Assault. Here can be a great mod for CnC Generals Zero Hour. This mod can change some units from the game Crusader tank will use a laser instead of your normal The World Rebellion team has hereby released the 0.1 early Beta version of World Rebellion! Star Wars: Imperial Assault is usually a Star Wars modification for Command Conquer: Generals - Zero Hour. The RJ v1.0D mini-patch may be released. The first official patch for Opeartion: Restore Justice v1.0C. Teaser video to the upcoming mod, Zero Hour Reborn, which will appear this summer. This small mod will add 50 colors to restore the default colors for Command Conquer Generals Zero Hour. A modification for Command and Conquer Generals: Zero Hour. Here can be a teaser slide show for Restore Justice, an alteration for Command and Conquer Generals: Zero Hour. This may be the 0.4 Beta version of Coolfiles Covert Ops Mod for Command and Conquer Generals Zero Hour. Version 1.5 contains new generals for USA, China and GLA The newest version on the Imperial Assault mod has gone out, and it may be balanced and had some new units have already been added. Latest version of covert operation mod for cnc generals Zero Hour. Heres an incredibly handy mod swapper returning with version 1.1. This pack contains 9 mods for use with all the Zero Hour Mod Manager. If your sick and tired of copying files to make use of mods, it is definitely in your case. Just double-click using a mod to activate it. Zero Hour Mod Manager utilizes a simple GUI to fit and uninstall mods for Zero Hour. Mod for Zerohour. 3 new factions, greater than 20 new generals powers and a lot of new units. Author Kevin McKelvin Name Zero Hour Mod Manager 1.00 Release Date 30 January 2004 Email kevinm Description Zero Hour Mod Manager 1.00 If you re sick and tired with copying files to make use of mods it is definitely available for you. Just Mod adding Canada to be a new side to your generals world. General Leang Mod 1.0 Mod Name General Leang Mod Mod Author mastermike707 Email Address mastermike707 Released 1 11 05 For Command Conquer Generals Zero Hour Note Make sure your game Zero Hour Giant Battle V2.0 Navy Battle Created By Saddam Email happy man1980 File Size around 50MB after extration Compressed to 8.5mb about the net Installation Run The installation program find the Destination to where u This mod is the same as it says it adds far more fire power to everyone sides us, china, and gla. All the generals are similar but all regular armies possess a heavy arsinal to help. If you want some extream battles this mod is perfect for you. There are a whole lot of thi Mini-mod expressed by Picard131. Its for CC: Zero Hour. This can be a modification for Command Conquer: Generals: Zero Hour that includes a lots of content to the experience such as weapons, aircraft, better AI and much more missions. WEAPONS DEALER Created by Chris Weiss Breif description While the us and china are battling the gla a whole new threat has risen Weapons Dealer. The weapons dealer doesn't have any allies. He has the very best of every side roled into one. He has relied My Boss put together by Chris Weiss Breif description My Boss AKA weapons dealer. This is actually the preview with the new mod I are already working on. It is going to be called Weapons Dealer. Unlike this mod though I thinking about putting missions inside it as Overkill Desperate Tactics Sequal on the Overkill mod by spiroshark This mod is intended to be used for CnC Generals ZeroHour ONLY Tested using latest version of Generals ZeroHour v1.2 without problems. Zero Hour Reloaded V2.0 By Jakeydude666 Jake Cozens Jakeydude666 Released 6th August This Mod edits all of the generals and what they've got Adds such things as the ICBM GLA airfield and Boatyards For All Also Includes nearly all from the Red Dawn is usually a Mod for CCG:ZH which adds Russia as being a fourth playable FactionAI included, 3 unique Generals. No Intro Mod Created By Master Yoda Date 8 8 04 Description This mod removes the intro movie when the action starts up. It has only been tested with Zero Hour version 1.02. Installation Place with your C Program FilesEA Nuker s Zero Hour Reborn V4.0 Patch Author DirtyDwarf though the real credit goes toward Nuker E Mail dirtydwarf July 11 2004 This is really a fix for Nuker s Zero Hour Reborn V4.0. It only fixes minor issues that occured. The credit still This mod replaces most on the weapon firing sounds to additional realistic versions. Some in the weapons have gotten their fire rates changed somewhat, plus the Pathfinders Snipers Rifle now carries a different fire sound to Jarmen Kells. Tank gen: Super Weapon: Upgraded. its a difficult one to beat lol Inf gen: Upgraded. still needs work Dem gen: upgraded. still needs work lazer gen: Upgraded. still needs work All the skirmish upgrades make above Gens a great deal toug This Mod edits all of the generals and what they've got Only changed until now Nuke, Tank abit, Infantry, Laser, Airforce, Superweapon and demolitions. This is verson 0.5 from the aceton anti-cheat program for generals ZH verson 0.6 ought to be out within weekly but for the moment check this one out. This file will put blood within the game, infantry will bleed when shot and creat blood pools if they die, get go beyond, or some different. Just copy/replace the and while using ones within this zip. Unofficial datadisc for CC Zero hour. Name USA Reborn Author NuKe BoY Version 1.0 Release date 26 May 2004 This is surely an mod ification for Zero Hour only Changes All USA buildings and unit s are simply just 10 Every USA building or unit is build in less then 5 seconds The Author Ked Frick Lazerbeam 418 Generals Files Staff Name Lazers mini mod Ok this can be my first mod i've ever made. Now it dosent have new units even so think you ll enjoy it. All this does is edit the ini. settings inside and A demo connected with an upcoming WWII total conversion mod for Command and Conquer generals. Requires Generals, Zero Hour Expansion, and 1.2 patch. Blitzkrieg II is usually a World War 2 total conversion for Command and Conquer: Generals. It will change all of the existing buildings and units in addition to boast exciting new gameplay. Blitzkrieg II will not be simply a port of Blitzkrieg I over for the new engine, it is Unofficial datadisc for CC Zero hour. Unofficial datadisc for CC Zero hour. Here s my MOD name Crazy War which base on Sunnykit s Agent MOD. I fix several of its bugs and atart exercising . new unit with it. by Navaca2003 The most important thing is I strengthen the Defense base and make the experience better and increase the risk for war last This mod adds a couple of units too the Airforce general in Zero Hour. You must have zero Hour because of this mod to figure. To utilize the mod in Multiplayer games BOTH sides will demand the mod. HORDE EFFECT ALSO APPLIES TO GATTLING TANKS, AND INFERNO CANNONS. This Mod Gives You Increased Rank-You can get more sciences ect. Place the file with your cnc generals ZH folder Location:normal C:ProgramfilesEAGamesCNC generals Zerohour Created By Kingj4500 This can be a MOD for Command Conquer Generals Zero Hour. There are two Rar format files within it. One could be the screenshots through the, the other may be the MOD. To install, just placed the file in your Gene BOSS GENERAL FOR ZERO HOUR v1.01and v1.02. Generals Pack 3.0 Mod for Zero Hour. A Modification for Zero Hour. In this mod you can find 7 different rank tweaks for Command and Conquer Generals Zero Hour, each rank is different and behaves differently. This can be a weapons ini mod for Zero Hour, constitutes a ton of changes to attacks where there power in conjunction with some more extra stuff. Please note so it is meant for Reborn Zero Hour 3.0 mod only. This is usually a great mod for Zero Hour It includes a ton of new changes within it, many new units and buildings added. This is v3.51 for second wave. Developer Brian McKinney Blackhawk 2000 Developer E Mail address Bsm1976 Release Date 1 14 04 Version 2.1 This mod is often a SOLO effort and I would appreciate it when you would vote on it First of, appreciate it for downloading this mod. I i do hope you enjoy playing it much as I enjoyed turning it into. Many of you know many of my work on the Blackhawk mods, and I said which it would not be compatible for Zero Hour, because I never planned Part among Zero Hour Reborn v3.0. Part 2 of Zero Hour Reborn v3.0. Zero Hour Reborn V2.2 Rise Of The Ruthless Creator Nuker Decimator Email me with this mod at Dogtag127 File size about 3mb per part Previous Mods Unit Mod V1.0 V4.0 C C Generals C C Reborn V1.0 C C Generals ZeroHour Reborn Zero Hour Reborn V2.1 Rise Of The Ruthless Creator Nuker Decimator Email me relating to this mod at Dogtag127 File size about 3mb for each and every part Previous Mods Unit Mod V1.0 V4.0 C C Generals C C Reborn V1.0 C C Generals ZeroHour Reborn Zero Hour Reborn V2.0 Rise Of The Ruthless Includes 3 New Playable Generals Includes anything from V1.0 Zero Hour Reborn V1.0 will not be required to experiment with this mod You only must install part1 and part2 Multiple other changes to balance gameplay Zero Hour Reborn V2.0 Rise Of The Ruthless Includes 3 New Playable Generals Includes sets from V1.0 Zero Hour Reborn V1.0 just isn't required to learn this mod You only should install part1 and part2 Multiple other changes to balance gameplay The Gunrun s 4th Mod Axis Of Power Readme by The Gunrun. This mod is intended for usage for CnC Generals ZeroHour ONLY Tested using latest version of Generals ZeroHour without Long to put in the mini mod please unzip the file in your zero hour directory to uninstall delete the file Stats This mod will require away the opening ea logo plus the second movie when u are starting the action. Creator Gunrun ustig 1 Developer Brian McKinney Blackhawk 2000 Developer E Mail address Bsm1976 Release Date 12 03 03 Version 1.0 First of all thanks for downloading this mod. I we imagine you enjoy Created By Decimator At cncmatrix or Nuker At Generalsfiles Zero Hour Reborn V1.0 Please feel free to check out my website at Dogtag127 Credits Thanks ChrisV80 for models R62bsms for Online Beta Testing CnCMatrix Community Airforce Mod SHOCK AND AWE MOD THIS IS A USA MOD ONLY. NUMEROUS CHANGES AURORA BOMBER NOW AUTO RELOADS AND HAS BUNKER BUSTING ABILITIES. sTEALTH HAS BUNKER BUSTING AND RELEASES TOXIN. HAS RADIATION RELEASE AND BUNKER The GunRun s Mod Final Hour II Rated T for teen Readme by The Gunrun. This mod is intended in order to use for CnC Generals ZeroHour ONLY Tested using latest version of Generals ZeroHour without The GunRun s Mod Final Hour Rated T for teen Readme by The Gunrun. This mod is intended for usage for CnC Generals ZeroHour ONLY Tested using latest version of Generals ZeroHour without To fix the bug position the file into the zero hour folder. That must be it. Sorry for The GunRun s Mod HourZero Readme by The Gunrun. This mod is intended for usage for CnC Generals ZeroHour ONLY Tested using latest version of Generals ZeroHour without Long Live GameFront is the most effective place to store, share and advertise your PC gaming files. Upload yours today! Learn More The best serving of gaming culture, since 2001. Whether youre in search of news, reviews, walkthroughs, or even the biggest assortment of PC gaming files within the planet, Game Front has you covered. We also make no illusions about gaming: its supposed being fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on! Copyright 2002-2012 Game Front. All rights reserved. Copyright 2002-2012 Break Media. All rights reserved. The lag fix for Zero Hour Retarded v4. Contra is freeware modification or perhaps - mod for Generals: Zero Hour. This mod adds over 100 new units in addition to new upgrades, new generals powers, buildings and 3 new generals. Navy Mod includes many navy units. Hydrofoil, Submarine, Destroyer etc. South Korea fight with China, North Korea, Japan. Well Reborn fans here it is, Zero Hour Reborn: The Last Stand V.5.0. Nuker may be working non stop and give all of you what you want. Star Wars: Imperial Assault is really a Star Wars mod to the popular new RTS, Command Conquer: Generals - Zero Hour. CnC Holland is usually a mod for Command and Conquer General Zero Hour. This mod adds the Dutch to the overall game. Other than adding just the main country, you can find also scecial Dutch generals that may be selected. This is Contra 007 fixed AI. Now game should never crash along with it. The latest and greatest version in the Shockwave Mod series. Three new generals to experiment with with, and also the simply amazing statistic of OVER 100 new units on this mod ! While it is not an overall conversion, it's more content than most do. Whether its steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or even the brutal cunning on the GLA - ROTR carries a faction for every individual, multi function mod ! A total conversion of CC Generals: Zero Hour using a focus on multiplayer battles inside style in the Second World War. This will be the final full relieve the mod. The End of Days is realistic mod for cc Generals- Zero hour. It adds Russian faction with three sub weapon systems. A lots of new units upgrades and special powers. It also adds new sounds, maps, bug fixes, enhanced graphics, and also other effects, together with three new generals. There are lots of an individual playing in multiplayer. A new war rages between Israel and Syria, as you move the USA and China keep fight up against the GLA, turning the area Mid-East crisis into A GLOBAL CRISIS. Rise from the Reds version 1.5 has arrived! Weve added various new content including new units, improved AI which will use new units and tactics against you, a fresh tech tier, and even more. An new version of CnC All Stars may be released. Latest version from the Pro:Gen modification for Command Conquer Generals: Zero Hour. This mod requires one to have genuine copy Zero Hour patched towards the version 1.02 or later before installation. Note that this may be the Zero Hour version ONLY. this are going to be my first and even last release because i am implementing another INI mod under the name Prototype II Bee Happy! The Gunruns 4th Mod : Axis Of Power v1.1 A late Christmas/New Year present for everybody, Reborn V6.25 is finally here! Game modes include Bombardment, using a capturable Battleship or Aircraft Carrier to the USA and total map vision to the NVA, and King in the Hill, the place where a player must secure the hill area for the given length of time to be victorious. Heres the newest version from the Souped Up Superweapon General mod, this time which has a whole lot more features. Project Raptor uses an original 3 side with updated units, vehicles and buildings and also adds a whole new side Militia. This addon for Project Raptor 7 will add its very own unique rank system and also a large number of new buildings. Modes will keep the Militia as alpha GLA, respectively, with alpha buildings. that is Israel General in Command and Conquer Generals Zero Hour. This is my first stable public discharge of Alpha Alliance. Light of Five Star 1.3 Enhanced Patch fixes some bugs and Version 0.04 from the Contra modification for Zero Hour is released. An 1280x1024 wallpaper with the Command And Conquer : Zero Hour mod, Star Wars: Imperial Assault. This small mod for Command Conquer Generals: Zero Hour gets rid in the cheesy bright-blue water found inside the game automagically. It makes the river a darker blue, having a touch of dark green and a brand new texture style. It also adds new sounds, maps, bug fixes, enhanced graphics, and also other effects, in addition to three new generals. There are lots of folks playing in multiplayer. This version includes new launch software that should make it easier to experiment with the mod on more contemporary operating systems. New music and sounds are included for a few units. This mod will go ahead and take fight towards the sea in huge naval battles between submarines, destroyers, battleships and gunboats. It can take fighting within the sky to new levels having a broad variety of aircraft and helicopters. The GLA may now participate in these fights, nevertheless the real battle will need place on the bottom, engaging mammoth overlords, light vipers and specialized infantry units. With a great deal of new and improved units to experience with, Destructive Forces helps keep you busy all day! Skirmish is supported. This mod does what Zero Hour did to Generals, to Zero Hour ! Each side is much more diverse than before, some Generals might be absolutely horrible against others, and some could be a fair fight. The only units which are The End of Days is realistic mod for Command and Conquer Generals - Zero hour. It adds Russian faction with three sub weapon systems. A lots of new units upgrades and special powers. A new wallpaper showing the modern F-35 Lightning II, in woodland ground attack camo scheme. BoDaay has released an updated version on the New Boss Generals Mod. Project Raptor 3.0 just been released. It required Project Raptor 2.5, and Patch for just two.5 to be effective properly. The latest version of Pro:Gen for Command Conquer Generals: Zero Hour can be used! Ive finely got it these times. Now Nuker has submitted his Zero Hour Reborn V4.0 The Rise To Power. He has added countless new things and skins. There can be a new design/layout with the game. Many surprises and this can be by far the top mod Ive see in awhile. Gr Would we unite and stand united, or would we divide and fall? - WELCOME TO Earth Conflict- Made by Celestial Armory. It also adds audio and sounds, maps, bug fixes, enhanced graphics, as well as other effects, along with three new Generals. There are a lot of people playing in multiplayer. You can start an activity at any time. Changes The Boss General To Inferno General. For Zero Hour. The End of Days is realistic mod for Command and Conquer Generals Zero hour. It adds Russian faction with unique tech system allows to player to chose Tactical-Ballistic or Air force or Tank weapon system during game progress. Public beta version with faction Tauri Goauld. This version is partially translated into English. It includes menus, unit names and several descriptions. one men Personal MOD,As world in conflict graphics??? Yes, I am looking to This is really a new game:Modern Wars you are able to download the beta Fixed Contra Launcher - help Generals ZH and First Decade. For PC only. MidEast Crisis can be a total conversion for your EA game Command and Conquer Generals : Zero Hour. It is usually a mod featuring Israel and Syria in a very hypothetical modern war setting. This latest release allows you to experiment with with the three soviet sides in conjunction with a decent portion in the japanese side. Latest Relase using a fully remade Swedish faction with new voices and AI. Ok, so I found the little bit of data that I labored on for of a year ago, on the forgotten USB-stick. So I give you the modern version of DF. No super-large changes. THe mod is only One file now, so its less of a challenge to switch between other mods why is it that that? This is really a add on patch to CC Tiberian Dawn Redux version 1. 2. It fixes some minor defects that went uncaught through the finalization means of version 1. 2. The primary public turmoil the Crazy Mod, Version 0.5 brings a couple of new units and changes to each of the factions. This could be the official soundtrack for MidEast Crisis finally released to your public for download - dont miss it! This zip file contains high-quality MP3s of most five songs. Edited INI files to match EOTW Players needs, this really is still property with the creators of Shockwave, on no account is this our modification. Wallpaper portraying F-22s flying by. On the bottom there is surely an M1A2 and A Stryker Command Vehicle. This patch fixes some in the issues that occured in Shockwave 0.95. This also adds various new goodies, including new maps, abilities and units. This REQUIRES Shockwave Version 0.95. New version with Sweden like a reworked fully functional side. A small patch that updates CnC All Stars from version 1.0 to version 1.1. Remix3 Mod for Command and Conquer : Zero Hour. Its an expansion pack style mod with extended gameplay and countless new units, superweapons, upgrades, and powers. Here is usually a new general in Command and Conquer Generals : Zero Hour. She will beat each of the generals within the game. Here may be the second edition on the Realistic Weapon Mod for Command Conquer Generals Zero Hour. This can be a very simple mod that really needs Generals Mod Manager to experiment with. Each side gets modifications to really make it about doubly strong inside an amusing way. Contra can be a total conversion mod for Command and Conquer : Zero Hour giving the player 3 new generals and modify everything concerning the previous generals. This is usually a mod intended primarily so that you can play in the Generals Challenge as well as the Skirmish versus computer games being a modified Superweapons General. It has not been tested for online play. This mod from Beng changes the gameplay to the Boss General. See below for more information. Mid East Crisis is often a total conversion for that EA game Command and Conquer Generals : Zero Hour. This mod features Israel and Syria in a very hypothetical modern war setting. This mod changes the units weapons and health. Just an extension cord, but a fantastic 1 check out of the tomahawk missile launcher and overlord! This Mod edits every one of the generals and what they've Only changed until now Nuke, Tank abit, Infantry, Laser, Airforce, Superweapon and demolitions. Unofficial datadisc for CC Zero hour. Includes new infantry units, a German team, new unit skins, snow, woodland desert camos and even more! This version includes new launch software that will make it easier to experiment with the mod on more sophisticated operating systems. A pool ball-armed general giving orders to soldiers. This changes the typical boss to your Pool Ball General. Mod edits usually are not permitted. The ultimate goal should be to have every unit within the game, every icon, every building, most sounds and many particle effects replaced being as realistic as is possible. The crusader tank for example continues to be replaced through the M1A2 abrams. Some units, such because the Avenger, have capabilities beyond real world. Super Powerful Demo General v1.0 Readme 1. All Vehicles Infantry Cheaper 3. All Vehicles Infantry Build Faster 4. All Vehicles Infantry Have a Large Guard Range 5. The Workers automatically repair the bottom. If theyre within it 6. All Buildings Slightly Cheaper Build Faster 7. The Junk Repair Upgrade Now Heals Vehicles Nearly Twice As Fast 8. You can build 2 Jarmen Kells Instead of 1 9. When you develop a supply center, you automatically get five to six workers 1. The Supply Docks are in possession of 60000 within them. Used to become 30000 2. The Oil Derricks offer you 200 every 30 secs. Used being 60 secs 3. The supply piles have 300 within them. Used to get 150 This mod will disable construction of superweapons for many players. Its for many who dont like being hit by superweapons. Any questions, comments etc. Email: This is my latest version with this mod, now format for convenience as well as allow for easy installation. Super Powerful Nuke General V1.0 Readme 1. All vehicles infantry slightly cheaper 2. All vehicles infantry slightly stronger 3. Nuke General

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