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Find even secrets on our page: Project IGI-2 Covert Strike sv restartmap - Restarts currently played map. lo activatemap Adds the map for the play list. lo deactivatemap Removes the map in the play list. sv gotonext - Changes map on the next map inside play list. lo announceHELLO; - Says HELLO or anything you like to all players around the server. lo serverpass - Displays the password necessary to join the server. lo serverpassBANANA; - Sets the password to BANANA. lo serverpass; - Removes any password rendering the server free for many to join. sv finger - Lists all players around the server. Note the initial number, the playerID. sv kick Kicks player with given playerID out of your server. sv ban Adds the IP of player to your ban list. sv listban - Lists all addresses currently banned. sv unban Removes ban from given address. First run sv listban to have the list number. Remote control - ---- sv rcon Get entry to remote control sv rconpass Change the remote device password sv rconpass//Display the handy remote control password sv finger//Displays player names, IPs, time on the internet and//what players have rcon access. Kick and Ban - --- sv kick vote for playerID to become kicked on the server. sv ban ban playerID from server. sv listban//list IPs banned. sv unban remove IP on the list of bans, with all the wanted IPs position in//that list as parameter. Run listban to determine the IPs list position. sv suicide//Die and respawn. Map Control - --- sv restartmap//Restarts and initiates the map really being played. sv listmaps//list maps to console showing mapID and map name. All maps within the//active map cycle are marked ACTIVE. lo activatemap Places the given map to the active map cycle. Must be executed on server. lo deactivatemap Removes the given map on the active map cycle if found. Must be executed on server. sv gotonext//load next map from the active map cycle. sv gotomap change map to mapID. The mapID is found inside map list. sv votemap vote for any map change on the mapID map. sv votenext//vote to improve map towards the next map from the active map cycle. sv showvotes//show votes for both kick player and maps. Shop - - sv addmoney//add amount money to all or any players. Use negative values to deduct money. sv accounts//list accounts coming from all players System - -- sv monitor//Call to periodically receive network status information//from server. Call again to disable. sv/lo ploss//add packetloss in parts per thousand. 0 isn't any loss, 1000 is everything. sv/lo timeout time before a non-responding client is kicked from your server, //and before a customer leaves a sport with a dead server.//If set too low, hosts will begin to disconnect good games for wrong//reasons. 20 seconds seems reasonable. sv/lo updatestats//show percentages of pos updates sent to the various reasons. lo bandwidth Parameter adjusting the bandwidth usage to and from your local player.//0: Infinite bandwidth capacity is assumed.//1-1000: From minimal bandwidth capacity1 to high capacity 1000. lo choke On Server: The maximum variety of kilobytes per second your server will output.//If the need for data is larger than this choke value, the server will//skip sending high pri positional data. See fillpercent. lo fillpercent On Server: This value is simply a safety margin to the choke settings. Actual choke//value used within the system will be the choke value set above after which multiplied by fillpercent.//E.g: choke of 14 and fillpercent of 60 means actual system choke of 140.60 8.4 kB/s//Simply set fillpercent value to 100 to disable its influence. lo smooth Adjusts smoothing of remote players in your screen.//100: Best smoothing, worst accuracy of real player location.//1: Worst smoothing, best accuracy of real player location. Server - -- NOTE: A dedicated server needs for being started through the command line. See lo svname set name of one's server if you're about to perform one. lo svpassword set password required to access your server. lo svport port quantity of your server if any. lo svinterface Only used for any server with multiple network cards or modems.//Specify a number with the network interface you need the//server in order to connect to. If you fail to start up a multi-homed server, //first set this number extremely high, then look at the output //It should indicate what interface number is owned by each interface//in the body, and you will then have the ability to specify the//correct interface card on your server to work with. lo maxplayers max volume of players allowed in your server. lo maxspec max volume of spectators allowed on the server. lo specmode spectator mode - what players you are entitled to spectate://0 - None, 1 - Team mates, 2 - All. lo spawncost Amount of cash was required to spawn immediately after dying with the attacking team.//For the defending team, this cost are going to be 70% on the specified Time with the spawn cost to decrease from your above set value to zero/free spawn. lo teamdamage //1; team damage is on. lo warmup Enabled a warm-up period lasting the given quantity of seconds.//0; The warm-up feature is disabled. lo public //1; announce existance on Internet master servers. NOTE: A server with this//option set to 0 it is still accessible to Internet players, but//these players will have to manually type in the IP and port with the server to participate in. lo healthpacks //1; healthpacks available. lo bombtime seconds before an armed bomb detonates. lo autobalance //0; Players can select any team. 1; Players are assigned.//into a team to maintain team sizes balanced. lo autokick Set to 0 to disable. Minimum non-null volume of seconds are 30.//If autokick is determined to 1-29 seconds, 30 seconds are going to be the actual//value used. lo announce From server only; Sends a message to any or all players. lo forcefirstspec //Set to at least one to disallow spectating players in 3rd person view - forcing 1st person view. lo bombrepostime amount//of time or higher, it will probably be repositioned to your 1st spawn point with the 1st objective.//Set to 0 to disable this feature. lo pingmax Maximum allowed ping before a player will probably be disconnected. lo plossmax Maximum allowed packet loss befreoa player is going to be disconnected.//Note the promille unit: Use the additional value 54 when you desire to set 5.4%, etc. lo idlemax On server: Maximum allowed time between any two packets sent through the player before//disconnected.//On suer: Maximum allowed time between any two packets sent on the server before//a nearby host disconnects through the network game. lo goutmax Maximum size on the servers internal send queue to a new player before the player is//disconnected. A small value indicates a restricive server. Usually, this setting//should be put at default value. Money settings on server - ------ lo moneystart//Amount of capital at map start lo moneycap//Max volume of money it's possible to have lo moneykill//Amount granted when killing an enemy lo moneyteamkill//Amount granted when killing a team mate utilize a neg. value to deduct lo moneyplayerobjwin//Amount granted to player who resolves a thing. lo moneyteamobjwin//Amount granted to team who wins something lo moneyteamobjlost//Amount granted to every one player on team who lost the article lo moneymissionwin//Amount gratned to each and every player on team who wins the mission lo moneymissionlost//Amount granted to every player on team who lost the mission Mission settings on server - ------- lo maprounds End current map after that many rounds. Set to 0 to disable this end criterion. lo maptime End current map following this many minutes. Set to 0 to disable. lo mapteamscore End current map whenever a team has this manu points. Set to 0 to disable. Local settings - ---- lo playername Your player name lo netstats //Show netstats1 or not0. With netstats enabled, extended ping details are also available in-game//around the stats screen. Use Trainer for immediate access: - ------- Submitted by: Sudhanshu The Advanced Warfighter Email: You could also use IGI-2 Trainer for those cheats. But take care in the version of trainer and game need to be same. Download trainer from Google or from my IGI-2 New Multiplayer Maps Most Compatible for version 1.2: - --------------- Submitted by: Sudhanshu The Advanced Warfighter Email: Hi friends, I have believed to create new maps for igi2. So, you'll be able to download many maps from my website: It has tooooooooooooooo many maps honest safe music downloads: Darkstone, Aim Map, Colliery, Pribois Villa, Aqua Storm, Desertstorm, Mars, Sweet Russia and the like. If you desire Xclusive maps which r not inside my Site, You Can Contact Me from given mail id. Download IGI-2 New Multiplayer Maps: - --------- Submitted by: Sudhanshu The Advanced Warfighter Email: All IGi-2 Players can download new maps from my website. My website contains all released Multiplayer maps. IGI-2 Version Change with Crack only: - ---------- Submitted by: Sudhanshu The Advanced Warfighter Email: If you want to vary the version, then download any version you desire like 1.0, 1.1, 1.2, 1.3 etc. Download these from my website: Version 1.2 is quite popular nowadays. But start employing version 1.3 for much more facilities. I have submitted tooooo many cheats that IGI-2 cheats are large and full. You may also submit cheats from and Download monthly updates from IGI-2 Newest U can transform password of server with this example lo svpasswordUltimate Warfare; U can transform ur port from lo svport 26015 U may change max players, spectate mode, team damage, autobalance, warmup, public using this example lo maxplayers 32 lo specmode 0 lo teamdamage 0 lo autobalance 0 lo warmup 0 lo public 1 U may change maps of server from lo activatemap 1 lo activatemap 880 U will add more Level Codes U can transform only ur Money setting from lo moneystart 999999999 lo moneycap 999999999 lo moneykill - 999999999 lo moneyteamkill - 999999999 lo moneyplayerobjwin - 9999 lo moneyteamobjwin - 9999 lo moneyteamobjlost - 999999999 lo moneymissionwin - 9999 lo moneymissionlost - 9999 Number of map rounds to become played before map change. Set to 0 to disable the round limit from lo maprounds 12 Time to experience map before map change. Set to 0 to disable the timer from lo maptime 999 Change map any time a team has this many points. Set to 0 to disable the score limit. lo mapteamscore 9999 lo objtime 1000 lo bombtime 1 lo spawncost 0 lo spawntimer 0 lo spawnsafetimer 0 lo allowsniperrifles 1 lo smooth 100 lo bandwidth 500 lo choke 16 lo fillpercent 60 lo timeout 300 lo autokick 0 lo ploss 0 lo playernameSudhanshu The Ultimate Warfighter; This will change ur player name although not ur server name. lo bombrepostime 0 lo forcefirstspec 0 lo pingmax 9999 lo plossmax 9999 lo idlemax 300 lo goutmax 99 IGI-2 Map Editor: - ---- Submitted by: Sudhanshu The Ultimate Warfighter Email: Hi IGI2 players!!! This is IGI2 Map Editor and Creator. You can create or edit any map and you'll be able to also pick a name with this map. Version of game and editor have to be same. Version with this editor is 1.1 So you need to have 1.1 version of IGI2. How to improve version of game emerges above. Guide has provided for help. Just copy and paste it in C:Program FilesCodemastersIGI 2 folder and extract it. Now check out pc folder and open docs folder and open the Guide. But you will need to have Microsoft Office 2013/2010 to open up that guide. Now, I have not a lot of time so rest help is offered on Guide. If you have any issues or problems, get in touch at: Subject of E-Mail has to be IGI2. Because I receive over 50 emails. You also can download the 8 maps put together by me at: List of these maps are:- 1 Aqua-Temple 2 Dark-Storm 3 Deep In The Ice 4 Ice-Stone 5 Modern Warfare 6 Sand Storm 2 7 Sand-Stone 8 The Lost Ice Land or download more 40 mapsnot manufactured by me from You may watch my cheats on CheatBook 2013 or at should you cant find, then check out this website: IGI-2 Hack Tools and Mods: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Hi IGI-2 Players!!! I and a few other people had invented some Hack tools and Super Mods and that is ready to download on And Visit for further IGI-2 facilities. I had joined SSG team. U may also. I had created Sandstorm Map Mod and Download it from given website. Become a member of my web site to support me to produce more maps. Dedicated Server Hints: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: At a multitude of locations, u had seen if u designed a Dedicated Server, u cant join it. But it is wrong. U can join ur own Dedicated Server by starting IGI2, head to Multiplayer Join Server and click SEARCH LAN button if u r offline. U may also click on SEARCH INTERNET option if u r online. IGI-2 Fly Mod and Infinite Health: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created some Mods and cheats. Some of IGI-2 Players dont beleive it but this really is true. I had created server named and a few of them joined with new maps. I hope u also downloaded it. I can fly, kill anyone etc. U may also do this by downloading igi2 hack tools pack from Thank You!!! IGI-2 Fly Mod and Infinite Health 2: - --------- Submitted by: Sudhanshu The Ultimate Warfighter Email: When I joined any Server and told about Mods and Tools of IGI-2 it shouldn't agree with me. They can freely download it from or IGI-2 Multiplayer Demo: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Multiplayer Demo is really a Demo of MultiPlayer game only. It has Timberland map only. But u will add more. Its Version is 0.9. If u had downloaded this, then other players will need to have version 0.9 of version 0.9 U can download this from It also contains version 1.0, 1.1, 1.2, 1.3 version also. All Common Maps Mod: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created mods for all those common maps like Redstone, Sandstorm, Timberland and the like. U can complete obj in 1 sec. plus there is really a shortcut strategy to use anywhere. U can complete that map in less htan 1 minute. U can download it from I had releases 12 maps for Humanplayer Mod only not to ever complete obj. HumanPlayer Mod: - ---- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created more maps and mods of igi2. U can download them from Help for many IGi-2 Players: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: - ------------ U may create ur own map by employing IGI2 Map editor. And also create Mods by HexEditor. I had used each one of these things and created many maps and mods. If u also had created, send an email on given email id. If u likewise want 2 submit cheats from a game, then visit Ill be happy if u created these. Also send me download link of Maps or Mods 2 given id. Remove Enemies which has a Delete: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: U can remove enemies in SinglePlayer Mode by using MISSIONSlocation1level1ai and delete files from ai folder. Then start Level 1 then all enemies r either removed or statue. U can accomplish this 2 all levels by going 2 different level folders. Save Files of IGI-2 Completed: - -------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had completed IGI-2 Game and wish 2 share savefiles. So if u want 2 download 100% working and ranks in IGI-2 then visit and download savefiles uploaded by me for those IGI-2 Players. I will see more cheats and send it 4 u. Multiplayer Maps Ids for Dedicated Servers: - ----------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Some of these maps have been put together by me. Name of Maps Map Ids 1 Winterland 7 2 Jungle 8 3 Libyan Village 42 4 Land of Death 113 5 Aim Map 114 6 Libyan Rendezvous 821 7 Pribois Villa 823 8 Island Assault 831 9 Demo Redstone 100 10 Knotvillage 1969 11 Mars 2 1975 12 Deep In The Ice 1987 13 Sand Storm 2 5798 14 Canyon 7002 15 WaRzOnE 9111 16 WaRzOnE 2 9112 17 WaRzOne 3 9113 18 Raining Snow 9115 19 Redstone 2 20258 20 Forestraid 2 50000 20 SandStorm 4 51000 More maps to learn: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had launched a lot of maps. Some players likewise want 2 do that but they have 2 master IGI2 Map Editor which iz verrry difficult. I take 10 days 2 master. If u want help, visit docs folder in pc folder and u will see Guide than it. Understand it that will create maps. If u just need 2 download, head to New Maps not used: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Maps developed by me and Moarios not used. That means I will not likely cerate maps and I will even delete my website on 2014. There are only 7 members on this site. If u want 2 use maps, download them before 2014. I had utilized upto 100 hours on maps but none of u rely on them. Download Soon!!! HARDWARE REQUIREMENTS officail info: - ---------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: HARDWARE REQUIREMENTS by Codemasters Head i Minimum Requirements ii Recommended Requirements iii Supported Graphics Cards i Minimum Requirements Windows 98/ME/2000/XP/7/8/8.1 DirectX 8.1 Pentium III or Athlon at 700Mhz 128Mb RAM Supported 32Mb Graphics Card DirectX 8.1 Compatible Sound Card 8x CD-ROM 1.9Gb Hard Disk Space 1.4Gb for game, 500Mb free after installation ii Recommended Requirements Windows 98/ME/2000/XP/7/8/8.1 DirectX 8.1 Pentium 3/4 or Athlon at 1.2Ghz 512Mb RAM Supported 64Mb Graphics Card DirectX 8.1 Compatible Sound Card 32x CD-ROM 1.9Gb Hard Disk Space 1.4Gb for game, 500Mb free after installation iii Supported Graphics Cards 3dfx Voodoo 4/5 ATI Radeon, Radeon 7xxx/8xxx/9xxx Matrox G400, G450, G550, Parhelia Nvidia Riva TNT 2, GeForce 256/2/3/4 SiS Xabre Interview of IGI2 Director for Help: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Below is undoubtedly an Interview I recently conducted with Henning Rokling the Managing Director of Innerloop about IGI 2 General: First of we appreciate you agreeing to the present interview, is it possible to please signify a bit about yourselves? Im the Managing Director of Innerloop, and helped thought it was in 1996. Ive been inside industry since 1996 and IGI2 is going to be the 10th or 11th? game I help bring out for the market. How impressed with IGI 2 do you think you're at this stage? Youre asking me? Of course Im impressed: You really must ask someone Can you reveal if we get to experience or at least See Jones and Anyas escape through the first game? IGI2 happens some time following your events in IGI1, and therefore it isnt a principal continuation. Community: What are your feelings within the strong community containing followed the experience since the original announcement? Were happy with the games community - an online community we feel component of:. The IGI-universe carries a life of a unique, therefore we do good to encourage the fans to help keep supporting us. However, we're also of course ridiculously busy doing healthy to finish the sport as soon as possible. Also, we try and do our very best to make the waiting easier. Demo: Can you inform us is there plans for the SP or MP demo? There are plans for both a SP plus a MP demo separately. If so, will the demo be levels from the experience or completely new levels? We wont be making additional content for your SP demo, so it will probably be actual game levels. Editing: What about a level Editor after the sport has been out for the while? This will almost certainly happen 90% sure. However, I think everyone are seriously underestimating the complexity of getting the IGI-levels. This makes creating maps for Quake, Unreal, Half-life etc seem like summer-school tests took action now when you were 11 years of age. We think simply a selected few really die-hard individuals will dig their teeth involved with it - when you are able to perform it you may just at the same time apply for just a job with his company! Can you signify if IGI 2 will support Mods? We wont be supporting Mods inside the sense that you'll be able to modify the content compared to that sense. You will have precisely the same opportunity, but supporting a mod-community can be very, very resource-demanding for all of us. Its mainly the roll-out of MP-maps we shall support. Will we have the ability to use Custom Skins in Multiplayer for faces? This is unknow yet. Its a maybe. The faces are basicly textures, but typically the client doesnt actually download textures from your server - it is not distributed like this. Game Features: Have there been any interesting features added to the action intentionally you aren't? I should the Thermal Imaging Device allowing you to discover humans through walls is surely an interesting feature. Also, the impact produced by your own stance and also the light youre in has for the AIs power to spot you is significant. Almost as crucial as the AIs capacity to hear you at different distances on several types of material. Stealth would be the name of the sport, and it could be a joke that compares it to IGI1 - its very different and a whole lot more advanced. All with this is intentional however. As for unintentional things, I cant think associated with a right now. Have you added any features that produce use of Newer Hardware Geforce 4 Graphics cards or EAX 3? We have EAX support. The biggest thing with better graphics-card is just the capacity to get a decent framerate with a lot more rendering effects on. Were not going full-scale doing special stuff aside from bug-fixing to offer advantages to an ATI or Nvidia card. One feature I found annoying within the original was updates in game, that you simply had to read will these be read to your account? The in-game updates you obtain from IGI-HQ are recorded as audio also. What continues to be the hardest thing to add to the experience, and what may be the most fun? Im sure everyone within the team has their particular opinion of the, but adding the lightmaps has become fun within the sense it makes the sport look much better. At a similar time its been quite difficult, as weve rendered, rendered and rendered again and again and over again - this takes a lot processing time it truly is ridiculous. But it makes the experience look hot! Game Play: How do you enjoy the action? In addition, what's your favourite weapon? Right now my favourite could be the Chinese SMG Type 64. Its firing rates are insane that is a a dangerous thing cause you need to keep on reloading continuously but it can be deadly, and pretty accurate. As remained tweaking the weapon-settings my favourite weapon changes often. Right now I usually enjoy MP in excess of SP - I play mostly SP to get bugs. However SP has several nice moments and incredibly nice cutscenes - and I enjoy that. How complete is the action at present? About 85-90% complete during my opinion. How many levels will IGI 2 have and just how long normally will action last? There are 19 SP levels and 5 MP levels on release, with a lot more MP maps planned after release. Game play would certainly depend about the difficulty level along with your skill of play. Im sure you'll be in a position to complete the experience on Easy in approximately 10 hours. But with the hard-core fans, Easy really should not be an option. If you desire it like IGI1, you certainly should experience Hard no saves, tougher AI, less ammo etc. Multiplayer: Will IGI 2 offer the All Seeing Eye rather than Gamespy? I cant touch upon this, since it's Codemasters who handles our relations using the matchmaking companies. Other: Any tips on a release date? Sorry, Codemasters handles this too. It wouldnt be right if I said anything, and honestly: I dont define for sure. Its quite difficult to tell until youve actually Mastered the overall game for sure and sent it to production. Can you tell us it Specs? P3-450 with 128MB RAM and 32MB Graphics card for Single Player. Its higher for MP, but I cant remember at the moment. Im sure its for the webpage? Will we manage to download Kim Jensens Music shortly? Kim remains to be making some tweaks to your music, playing with theory you might now. If you plead enough about the forum, Im sure Codemasters eventually will release it: Updates to IGI2 CS: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: Website: I had launched new Mods due to this game. You can easily become IGI2 Hacker and employ Mods. But dont tell this anyone simply because they can ban u or kick u from any server. So b careful about it. Only experts are able to use Mods. U will use Hex Editor or IGI2 Map Editor to generate Mods!!! Selecting your better weapon: - ------- Submitted by: fevelot Email: 1. open your 2 2. open a random level, as an example:bridge throughout the destier 3. see exactly what the weapons you begin the level with 3. close the sport, download hex editor neo - is found here: 4. after inatallation, head to this directory: igi2/missions/location1/level4 5. open objects or even in hex editor neo backup it first 6. press F1 to search for just a thread. seek out WEAPONIDKNIFE 7. you will notice WEAPONIDM16A2 AND WEAPONIDGLOCK 8. make an effort to edit WEAPONIDM16 to a different weapon name, note: you will discover all weapon names at the bottom with this article 9. crucial notes: 1. you should type in capital letters, otherwise the action may crash 2. you simply can't write a weapon name it doesn't match one other weapons name lenght 3. rpg18 could be the law-80 4. one example is: WEAPONIDAK47 CANNOT BE CHANGED TO WEAPONIDUZI heres number of weapon names: jackhammer m16a2 rpg7 rpg18 m2hb m1014 spas12 minimi barretthermo deserteagle ak47 glock socom uzi g36 aug smg2 type64smg psg1 dragunov knife mp5sd 10. enjoy modding your game! 11. my email is 12. should you have any difficulty, just get in touch 13. thx to read Unlimited proximity mine: - ------ Submitted by: popoloo Email: First come up with a backup copy of then open it. discover the line AMMOIDPROXIMITYMINE and customize the value near to it 9. now once you find a mine in a very mission understand it and simply drop it. again get it and you will get twice of the you had earlier and upto 9 mines. now use 8 ones and drop the past this repeatedly provides 2 then 4 then 8 and last 9 mines!havent tested it for 9 yet Official SSG Deathmatch Map Released: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had released officially SSG Deathmatch Map for training of SSG clan members only! Fake objectives. Try to complete anyhow. Cant leave map area no matter what. Two maps with Training and Deathmatch modes. Download from my official site Final multiplayer maps release: - -------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: I had recently uploaded Sandstorm Final maps that has 8 objectives. U need to be knowing it. If u desire to donwload it, visit my above given site and just remember that Gamespy is closing on 31 May. So all servers is going to be invisible to us. No enemy guards in SP: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: If u need to disable enemies in SP, then use Map Editor and delete tasks of enemies or displace their position. Now save it and run No run that SP level. There are no enemy guards. Makes game easier to experiment with: - ------- Submitted by: Aman Singh Email: Well it appears as if we alk have a little of problems facing Island Assault mission of IGI2. Well I have a very small trick which will surely enable you to. In order for making IGI 2 much easier to experiment with: open COMMON folder then ai then edit using notepad or hex editor. Keep going down touch until you find it then save the file. When you play the sport guards will never turn around the alarm and yes it will make all alarm based missions easier to learn. Enjoy playing. CheatBook-DataBase 2015 is often a freeware cheat code tracker which enables hints, Tricks, Tips and cheats for PC, Walkthroughs, XBox, Playstation 1 and a pair of, Playstation 3, Playstation 4, Sega, Nintendo 64, Wii U, DVD, Game Boy Advance, iPhone, Game Boy Color, N-Gage, Nintendo DS, PSP, Gamecube, Dreamcast, Xbox 360, Super Nintendo readily available from one location. If youre a passionate gamer and require a few extra weapons or lives to live until the next stage, this freeware cheat database can come towards the rescue. 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Download CheatBook-DataBase 2015 HTTP/1.1 301 Moved Permanently Date: Tue, 22 Dec 2015 00:34:16 GMT Server: gwiseguy/2.0 Location: /watch?voI7JZVtpos Content-Length: 0 Content-Type: text/html X-XSS-Protection: 1; modeblock X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Tue, 22 Dec 2015 00:34:17 GMT Server: gwiseguy/2.0 X-Content-Type-Options: nosniff Location: /watch?voI7JZVtpos Content-Length: 0 Cache-Control: no-cache X-XSS-Protection: 1; modeblock; /appserve/security-bugs/log/youtube Content-Type: text/html; charsetutf-8 Expires: Tue, 27 Apr 1971 19:44:06 EST X-Frame-Options: SAMEORIGIN Создать аккаунт, собрать своё сообщество, посмотреть новые видео Наша платформа живой потоковой передачи, посвященная видеоиграм Дата публикации: 15.09.2013 HTTP/1.1 301 Moved Permanently Date: Tue, 22 Dec 2015 00:34:16 GMT Server: gwiseguy/2.0 Location: /watch?v83dHt3zYKNE Content-Length: 0 Content-Type: text/html X-XSS-Protection: 1; modeblock X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Tue, 22 Dec 2015 00:34:17 GMT Server: gwiseguy/2.0 Cache-Control: no-cache Content-Length: 0 Expires: Tue, 27 Apr 1971 19:44:06 EST X-Content-Type-Options: nosniff Location: /watch?v83dHt3zYKNE X-XSS-Protection: 1; modeblock; /appserve/security-bugs/log/youtube Content-Type: text/html; charsetutf-8 X-Frame-Options: SAMEORIGIN Создать аккаунт, собрать своё сообщество, посмотреть новые видео Наша платформа живой потоковой передачи, посвященная видеоиграм Дата публикации: 16.09.2013 Just copy paste the sport no ought to installation, crack or patch. 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