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nod32 download 64 bit slide templates for powerpoint 2013 free download snagit 8 free download deutsch nero express dvd burner software free download Silent Hunter III Patch v1.4b GeForce-Treiber 337.88 64 Bit GeForce-Treiber 337.88 32 Bit Patch fьr die europдische Version von Silent Hunter III auf v1.4b. Mehrspielerversion geдndert auf 1.4 Navigator meldet, wenn der letzte Wegpunkt erreicht wurde Tiefenmeldung nur beim Tauchen alle 10 Meter; Zeitkompression wird auf 1 oder langsamer zurьckgesetzt, wenn kritische Tauchtiefe erreicht wird Sonarindikator bewegt sich schneller, wenn sich der Spieler auf der Sonarstation befindet und das Sonarinstrument anklickt, und kann jetzt mit der Maus gezogen werden Einige Kurztasten schalten zwischen der aktuellen Ansicht und der nдchsten Ansicht um: Funkmeldungen M, Logbuch K, Hydrophonstation H und Funkstation R Neue Option fьr das Popupfenster gesichtet. Durch Aktivieren dieses Kontrollkдstchens Als Standardaktion festlegen wird die ausgewдhlte Aktion immer dann ausgefьhrt, wenn die Situation eintritt. Diese Standardaktion wird fьr jedes Spiel einzeln gespeichert und kann wдhrend des Spiels zurьckgesetzt werden wenn Sie ESC drьcken, indem Sie in den Spieloptionen Optionen/Standardaktion zurьcksetzen auswдhlen SonarbedienerBug gefixt, durch den Nдchstgelegenen Kontakt melden nicht richtig funktionierte Sonarbediener Bug gefixt, durch den Nдchstem Kontakt folgen nicht richtig funktionierte Dynamische Kampagne Neue Hafenschiffe und Objekte wie Frachter, Minenfelder und Wachfahrzeuge Achtung: Der Installer kцnnte euch eine falsche Versionsnummer des Patches angeben. Bitte ignoriert dieses Problem. Der richtige Patch wird installiert! Es gibt noch keine Kommentare zu diesem Thema! Mit der weiteren Nutzung unseres Angebots erklдren Sie sich mit der Verwendung von Cookies einverstanden. Mehr erfahren Sie darьber auf der Datenschutz-Seite. Ich bin einverstanden Blu-rays, DVD Spiele bei - Monatlicher 2, 99-Euro-Gutschein Fair Play ohne Werbung auf, viele Extras inklusive. Schon ab 1, 99/Monat. Star Wars 8 - Kinostart-Termine fцr Episode 8 und Rogue One League of Legends - eSport-Teambesitzer Martin Shkreli wegen Betrugsfall verhaftet Doctor Strange - Ungewцhnlicher Gast am Filmset gesichtet Ghostbusters - Erstes Bild mit Melissa McCarthy und Kristen Wiig im Einsatz Star Wars 7 - Kinojahr 2015 sorgt noch vor Star Wars 7 fцr neuen Rekord Star Citizen - Video zeigt prozedurale Planetenoberflцche Turok Remastered - Steam-Release, Kritik an Trailer-Grafik Systemanforderungen Whatsapp - Mimikama stellt Warnung vor бKettenbrief-Virusб klar Star Wars: Battlefront im Test - Volle Packung Star Wars, halbe Packung Shooter Life is Feudal: Your Own im Test - Ein Dorf, Dutzende Baumeister Life is Feudal: Your Own im Test - Ein Dorf, Dutzende Baumeister The Surge - Du bist, was du zerstцckelst Counter-Strike: Global Offensive - Zeit zum Nachdenken, Valve The Climb - Der Berg ruft, Crytek antwortet. In VR! GTA 5 - Koop-Mod fцr Storykampagne Б zu schцn, um wahr zu sein? Star Citizen - Kostenlos 5, 000 UEC in Star Citizen NBA 2K14 - Basketball on fleek! von NoRacism Nur angemeldete Benutzer kцnnen diese Funktion benutzen. Zum Login Sie kцnnen Ihre Spielesammlung jederzeit цber das Kontrollzentrum verwalten. Tief Luft holen, jetzt geht es abwцrts: Ubisoft kommandiert mit Silent Hunter 3 die bisher perfekteste U-Boot-Simulation zum Einsatz auf Ihre Festplatte ab - im realistischsten Seegang der Computerspielgeschichte. mehr Ein Boot, eine Besatzung und fast tausend Tonnen Stahl: Als U-Bootfahrer durchstreifen Sie den Atlantik und erleben den realistischsten Wellengang seit der Erfindung der Kotztцte. mehr Ubisoft hat den nцchsten Patch fцr die Uboot-Simulation Silent Hunter 3 verцffentlicht. Das knapp 20 MByte groцe Update auf version 1.4b behebt die цblichen Bugs und verbessert unter anderem die Kampagnen-Funkmeldungen und das Sonar-System. mehr Ubisoft hat einen weiteren Patch zur Action-Simulation Silent Hunter 3 verцffentlicht. Das knapp 15 Mbyte groцe Update auf Versionsnummer 1.3 beseitigt die цblichen Bugs, wartet jedoch auch mit Verbesserungen hinsichtlich Grafik und Interface auf. So wurde unter anderem das Schadensmodell der U-Boote цberarbeitet. mehr Tipp 1: Um die Torpedorohre Ihres Unterseebootes ohne lange Wartezeit sofort erneut zu bestцcken, kцnnen Sie einen Trick anwenden. Nachdem die vorhandene Ladung mehr Jetzt mit Amazon sparen und sich die besten Games direkt ins Haus holen! Als Kommandant eines U-Bootes erleben Sie in den Gewцssern des Nordatlantiks die Wirren des 2. Weltkrieges. Sie begleiten Konvois, weichen Wasserbomben aus, gehen auf Pirschfahrt und schieцen Torpedos ab, um den feindlichen Zerstцrer zu versenken. Einsteiger wie Profis feiern dank vorbildlichem Handbuch schnell Erfolge. Sound und Grafik vermitteln dichte Atmosphцre. Intel Pentium IIIAMD Athlon 1.4 GHz Intel Pentium IIIAMD Athlon 2.0 GHz If now is your first visit, be sure you check out the FAQ by clicking the hyperlink above. You may have to register before you post: click on the register link above to proceed. To start viewing messages, find the forum that you might want to visit in the selection below. Hello all. Looking for any little help. I have owned Silent Hunter 3 and 4 for sometime and played it in this little 6 year-old laptop. Santa was nice in my opinion and I got a brand new laptop with windows it and patched this but when I visited start it I got some text saying it the OS would have to be of an older version XP and older. Thought it ran fine on my own old laptop I was taxing the graphics plus the game itself was obviously a little slow and sluggish on occasion. I really hope we have a way to get this to operate on Windows 8 so I don't possess to mothball my Silent Hunter games. Any advise will be appreciated. Any technical advise I warn you will have for being dumbed down somewhat I am unfamiliar with Windows 8 yet. Can you right select the desk top SH4 icon and look with the popup that appears and customize the comparability mode to XP? When you shoot with a destroyer and miss, its like hitin a wildcat inside with a banjo by Chief Officer Steward Dogan - USS Gurnard. Thanks Yooperbacker, I have to say I havent tried SH4 yet, figured if SH3 didnt work why bother. I did perform a little searching determined out concerning the comparability I didnt be familiar with. I really are unsure much about computers or whats in the hood as they say but I wish to give it a shot. I would hate to always shelve these crossed. Thanks for responding. People have gotten problems getting SH3 to operate on Windows 7 instead of much problem getting SH4 to function. If SH3 doesnt be right for you, dont surrender. Try SH4 and discover if that will continue to work. SH3 is somewhat older then SH4. When you shoot at the destroyer and miss, its like hitin a wildcat inside with a banjo by Chief Officer Steward Dogan - USS Gurnard. even in compatibility mode SH3 failed to to try is extremely a great game. I could be missing something though but I am quite sure I followed the steps I saw with a goggle search. ok, some really good 4 appears to be to the leading screen. Tried one last 3 is officially mothballed! One is a lot better than none. so with some sleep I get back it. I have installed SH3 in the different directory patched it to a single.4b and am now searching for these 5 archived files that I are finding but require me to put in their download simply want the file please!!!!! Can you please figure out what site that's this file you trust. Thank you for your time and effort. therefore the smart thing I did was try to find this archived file in this little old time I found it, it had been some download manage that I had to set up their the very last one had not do on this file I am looking I uninstall my old laptop does nothing! cant open any programs, cant access it the internet, cant do a process restore, cant even get everything to run in safe old laptop has developed into a boat the SH3 game. Last edited by emasino; 12-29-2012 at 02:59 PM. This link may help you in installing SH3, have no idea what youre meaning with Archived Files though Thanks relcox. The link looks promising. The 5 archived files was within a thread about applying them so you don't possess to make use of the disc to own the game. I shall try again. All times are GMT 1. The time now's 05:53 AM. If here is your first visit, make sure to check out the FAQ by clicking the connection above. You may have to register one which just post: click on the register link above to proceed. To start viewing messages, choose the forum you want to visit through the selection below. The latest and final patch is 1.4b, which you'll want to download here. NOTICE - some recent re-presses from the Silent Hunter III disc happen to be patched on the latest version - 1.4b. So if youve bought the overall game recently, you will possibly not need the patch. Load the action and look at the version number displayed inside lower-right corner in the main menu screen. In that folder, locate, right visit it, select Properties, then switch towards the Version tab. If its patched one.4b it is best to see this: 1.4.0.1 means its patched to version 1.4b If it is just not version 1.4b, download and install the right patch see below. If you are doing need to patch your game, the most up-to-date and final patch is 1.4b, that you can download here. Patch 1.4b is usually installed directly within the stock game - you are doing NOT need any previous patches to fit 1.4b patch! You must install the patch before you decide to install any mods. NOTE - you will find there's small error within the 1.4b patch - the installer windows says the patch is version 1.3. This is just a typing error from the time the devs made the patch - it happens to be version 1.4b! You can check this on SH3s main menu screen after applying the patch - it will say 1.4b from the lower-right corner from the screen. EMEA DVD: This patch is good for the retail boxed version bought in Europe, Middle East or Asia. EMEA Download: This patch is designed for the downloaded version for European, Middle Eastern or Asian users. US DVD: This patch is made for the retail boxed version bought from the US or Canada. US Download: This patch is good for the downloaded version for American or Canadian users./listAustralia and New Zealand - utilize EMEA version NOTE - in case you bought the game inside the USA, you will find there's chance you may develop the EMEA version - or the other way round. If you've the retail version of the action on disc, not downloaded you can even examine which version you might have: This will disclose all the files on folders on the overall game disc. Look with the readme text file. On the EMEA version, the whole filename is readme EMEA I havent seen the US version, but I assume this file will probably be called readme - please told me if this can be not the case Last edited by BlackWidow9; 02-15-2012 at 10:12 AM. All times are GMT 1. The time might be 05:53 AM. EVERY PATCH FOR EVERY SUBSIM THERE EVER WAS! PLUS CUSTOM MISSIONS MANY HELPFUL UTILITIES This will be the old Downloads section. Keep Subsim Review strong along with your support! Thanks!! Most mods are compressed using WinZip. Some mods are packed using zip format. You can download the tool here. Some make use of the 7zip format, tool could be found here. All are scanned for viruses, you need to check them before installing. The Grey Wolves team released their Magnum Opus, GWX 3.0. an intensive expansion mod for Silent Hunter III th at replaces their earlier expansions and really should keep Das Boot players very busy during 2009. The primary objective with this release is to consolidate all official GWX files a nd fixes released up to now for SH3. Before today, for any full and correct GWX installation, you needed to first download GWX 2.0, then download GWX 2.1, and lastly download the fixes released from the dev team. Now you'll be able to completely upgrade to GWX 3.0 in a EASY install. Along while using well-crafted 600 page manual, GWX 3.0 added a large list of additions and tweaks, including DRAMATICALLY improved graphics, battleships, warships, planes, AI subs, merchants of each stripe, sound files, music, graphic fixes, loads of new missions, and tons more. As GWX team leader Kpt Lehman remarked, We commenced as puppies digging inside and we think we found China! China indeed, in any other case the whole Asian continent. The importance of their work is not overstated, GWX simply anchored the huge popularity of Silent Hunter III since the best U-boat subsim ever, for quite some time to come. This would be the old Downloads section. CAs UBoat Instrument Patch v1 7.8 MB 7zip format patch that corrects many out on the box bugs that ought to have been addressed in a official patch. Items for instance incorrect compressed air readings, mirrored contacts on radar bearing wheel, broken gauges, and other other bugs happen to be corrected see below for the complete list. By Captain America Heres a list in the bugs found by UBoat type. Future versions of the mod will endeavor to address any outstanding issues. Thanks to Redwine for his help discovering a number of them and all of his input. SH3Weather Update 1.5 691KB - Adjustment of random weather values/intervals determined by personal testing, user suggestions and positive feedback in the GWX default weather settings. Implemented full installation package. Additional features ONLY available when in combination with SH3Commander 2.6 or greater. README Sh3Gen can be an external patrol engine for Silent Hunter III. It is reading and analyzing the key application files, adds historic and geospatial data and writes back an updated patrol information in a savegame. The new information occurs on reload from the savegame, inside the ingame map and wardiary. Precisely, you is going to be given info on: enemy ports - what type of ships is there? warships, big ships and convoys - where does the Kriegsmarine suspect these to be? the overall situation - whats going on inside the world on the whole? single merchants - where areas are you able to expect to find unprotected shipping? Sh3Gen is meant to be a place and gameplay enhancement, not just a spysat mod. Therefore, any information will probably be given randomly and may often stop reliable. There are a plethora of options to adjust reliability and quantity of information on your playing style, along with options to pull the plug on individual modules. You need DotNET Framework to operate this software. Compatible versions are accessible for both dotNET 1.1 and dotNET 2.0. by Global Explorer JoneSoft Generic Mod Enabler v1.5.0.60 604KB - Do you've a game that could be modded? The Generic Mod Enabler takes most on the hassle beyond installing and uninstalling mods from a game. It may be tested with European Air War, Panzer Elite, Silent Hunter III, Total War besides other other games but should use just about any moddable game. README MultiSH3 278KB: this utility that can change the folder name in My Documents that Silent Hunter 3 uses in order to save campaign and career information. It does this by patching a file inside games root folder called Stock SH3 is hard-coded to save lots of this information inside a folder called My DocumentsSH3, but considering the large volume of supermods and also other mods it usually is desirable in order to separate careers by saving them in various folders. For example, you should have a stock SH3 1.4b installation, a TGW installation plus an NYGM installation, each making use of their own career information. The obvious benefit on this is which it prevents any possible confusion over which campaigns and careers remain in which installation. Mod developers will find it useful to employ a known safe copy of SH3 and something or more development copies, each completely separate. Gamers could find it useful as a way to remove, repair or update supermods without needing to uninstall all and start again those who have needed to modify their Grey Wolves installation should start to see the benefit in this immediately. README THREAD - Jaesen Jones new SH3 Commander is all over again greatly enhanced, and offers lots more flexibility and depth to your game, with all-new mods and features. Here is often a screenshot from the main SH3 Commander interface: SH3 Commander will generate an in-depth history for ones commander, including birthdate, promotions, the date he joined the navy, and also the date he transferred on the Ubootwaffe. After your work is over should your commander survives, it can even generate a biography of your respective commanders later activities - what he did with the rest on the war, and what actually transpired to him following war. SH3 Commander creates a total background story. Your commander gets to be a real person which has a story that surpasses the limits of Silent Help out which has a small donation. Keep Subsim strong using your support! Thanks!! SH3PATROL MOD 89KB - The addition of U-tankers on the NYGM-RUb, HT along with campaign files has resulted from the need for new patrol grids where NULL would previously be assigned. SH3Patrol will reduce your time and energy spent with an Ocean Tanker to just one day, when run for the tanker base all of which will provide you with a whole new computed patrol square replacing NULL when run from any game saved on the ocean after departing at a tanker base or at a German port that isn't your home base. You can also enter your own personal choice of new patrol square. By Stiebler. June 2006 NYGM Periscope Mod v1.1 9.4MB - The NYGM Periscope Mod fixes the periscopes so they no longer stick up high out on the protective housing when fully lowered. Apart from like a cosmetic fix, this can also limit the damage incurred from depth charges once the periscope is fully lowered. This could be the old Downloads section. Amp meters in radio room are flipped negative The CO2 gauges are being used here to represent the amps. - Its a texture mapping problem with all the model. Cant be fixed until there's a way to export the inside models from files. Battery gauges from the command room uses the CO2 gauge instead on the proper texture. - Cant be fixed without use of model. Not a problem though, see workaround below. Battery gauge readings in command room are incorrect and will not show full charge. FIXED - Since battery gauges utilize the CO2 gauge background, the dimensions was changed to that with the CO2 gauge and so the reading now accurately represents the proportion of battery charge values. NYGM Version 2.4 is usually a realism focused mod continuing in which Real U-Boat RUB left off. NYGM Tonnage War includes this enhancements to core elements of game play: 1. New campaign files mostly found already in patch 2.3. Gibraltar escorts improved to your standard of the operating around Britain. We have retained some in the fixed single patrols, but movements by patrol groups are irregular and erratic to look at and direction. Trying to get over the Gibraltar Strait in the Mediterranean has become very nasty - allow at the least two hours of realtime for playing and continue to penetrate the Strait in poor weather and visibility, and also at night, for safest results. British-escorts-style warships patrolling the oil terminals of Caracao and Port of Spain. Arctic convoys improved. No convoy anywhere has under three escorts even at the start of war. RealUboat1.45 49 MB 7zip format By the SH3 Mod Team. This is often a one-stop shopping mod that has the best with the realism mods currently available within the net. It is really a hardcore realism-focused mod created for use with Silent Hunter III version 1.4b. This mod fixes several inconsistencies in Silent Hunter III. The changes more accurately reflect the disposable historical data concerning U-Boat activities in WW2. The eventual goal on the patch would be to accurately recreate all aspects in the U-Boat war between 1939 and 1945. IMPORTANT NOTES: This mod should be to be utilized on Silent Hunter III version 1.4b. It may not work correctly if you don't possess the correct game version installed. Added new planes and aircraft configurations, Airpower mod by Jace11, realistic harbour traffic and minefields, Traffic mod by Rubini; Realistic Plotting mod by GouldJG, new Hurricane skin by Beery. Beery plus the SH3 Mod Team. New features in version 1.45 include: Lite versions in the radio mods added. Mods adapted from various sources. Modders: U-4, Fletcher72, Purplehaze, Prien, JG400Pips, U-538, Irishred and Sniper1. 051016: Added Hospital Ship mod. Mod by Iambecomelife and Sergbuto. Added power to sail around the surface with decks awash. Added French language support. Added new Speed of Sound mod version 1.2. Mod by Average Joe. Updated 8 October 2005 Improved Convoys mod added. Mod by Jasonb885 Sergbuto. Added Cloud fix. Mod by Seeadler. Added " new world " map with text for all those major ocean features. Mod by FLB sale U-999. Fixed misaligned cables on some Type VII boats. Mod by Flakwalker. Added Officer Icon mod. Mod by Captain America. Fixed weather reports icons. Mod by Marhkimov. All new file added. Mod Bugfixes by Teddy Bar Stiebler. Fixed some though not really all incorrect town and port alignment colours. Adjustment by Beery. CAPTAIN AMERICAS - OFFICER ICON MOD v1.1 77KB - With the default officer icon images no matter what crew member you determine in there it always displays the identical generic portrait. It would happen to be cool should the portraits actually updated to suit the crew member just like the 3D models do. This mod changes the officer icons to images that portray the station of each one officer instead of their portraits. MERCHANT VARIETY PACK, Early War Edition, V1.0 11.6 MB by iambecomelife This mod adds a lot more than 100 new textures for use using the merchant ship models in Silent Hunter 3. The new skins are historically accurate, whenever feasible, and represent the liveries of countless dozen companies from nine different nations. Semi-random changes to merchant ships are possible using CRULLs batch file included. The present installment features uncamouflaged prewar skins for the subsequent merchant vessels: UZO Periscope Mod v2.0 2.33 MB by Sale U-999: This mod clears all unnecessary and blending Textures about the UZO Periscope Views. Improvement with the Night views which the best places to much shining textures there. Now you've only the important viewing circles rather than see in the Screenshots. Now you may not hold the feeling anymore, that you simply are only watching in front of the 2 Views coming from a distance of 50 cm just like the original Now you might have a cleared View like with the Binoculars. AIL SKY MOD v2.0 2.75 MB by Ailantd FLB Sale U-999. A set of wonderful and realistic looking clouds. - new verson of cloudy sky; - version1 of cloudy sky; - old and new edition of overcast sky INSTALLATION: Unzip and copy the Data folder over your SHIII data folder. When windows ask you in order to overwrite files: click yes for many files. If this Mod will not prompt you which has a Backup folder make sure you backup your original files before completing the install. Sound Trainer 304KB - Sound Trainer: A worthwhile addition on the SHIII Training Academy is that this sound trainer for hydrophone expertise. With this mission you'll learn how to identify ships, determine there speed and torpedo them on the hydrophone. The mission package incorporates sound charts, tutorial plus a qui ck reference card. By Greyrider, Harmsway and This trainer will allow you to accomplice 4 missions by sound. 1. figure out how much rpm is with a sound contact screws. 2. determine a solid contacts speed by making use of visual identification in combination with all the speed rpm chart if not able to identify contact by sound. 3. determine quality on the sound of screws. will there be something there within a not present from the other? 4. torpedo the target through the soundroom, manning the hydrophones, with all the bearing speed chart. Sansals Milk Cow Mod 1.87 MB - It adds historical vessels for that refuel and torpedo resupply in simulates through the naval bases configurations what was once milk-cows. So youll see inside game map how these units move inside the areas where historically resupplies occurred. You just have to approach them like they were your base and press ESC. Realistic Hull Skin Effect 3.04 MB Want your SH3 Type VII to take a look like its actually been within the Atlantic? Check out some pics in the real thing and look at yours about the external view. Notice different things? Yup, yours looks like it had been launched yesterday and contains been spending its time sailing the Danube. This mod will vary all that, giving your external hull panels that rippled look you always see on warships that have been to sea, ideal for that 10 patrol veteran look. - by Chock MooseMeasure Accurate Ruler Mod 318kb. This mod for SH3 v1.3 will customize the enhanced ruler cursor to at least one with range rings, to permit distances to become measured with much greater precision. Can be used at any map scale, full usage instructions included. Intended to use with Jonesoft Generic Mod Enabler, but alternative installation instructions are included. Torpedoes Loading Screen Transparency mod 637KB. A modified Background TGA for that Screen whenever you open the Torpedo Screen. Nothing else was changed, just the Background. Just copy the to your dataMenuGuiLayout Folder. By FLB sale U-999 MilitaryMod series. A series of mods for all those military vessels subs excluded in Silent Hunter III. This features the Elco torpedo boat, DD Fletcher, searchlight upgrades, Flower Corvette. Made entirely completely from scratch and as historically accurate since the model permits. Real Damage Mod For 1.3 and New DC/Sonar Fix 10.6kb by gouldjg Jungmans. It adds exploding crew members to different regions of ships and planes, wasn't hard to do and it is mainly for that eye candy guys like myself. Watch carefully and you may see crew being thrown in the planes inside a random fashion or thrown from ships life boats and command decks. It has strengthened the top parts of many with the ships, as someone said; it looked silly each time a BB command deck gets blown of bye the U-boat deck gun. Oil leaks show up on sub when taking damage. No more exploding conning tower because that it was impossible to right away destroy the U-boat in the event the conning was blown off. The DD keel as been strengthened to relieve chance of flooding after collision with sub conning tower. Increased the flooding probabilities since the new DC does damage at 15 metres rather than 50, this looks more realistic when externally viewing. Made it so that you do not immediately die, but it surely does take some great co-ordination and crew management to recoup now. More prospects for sinking from control while trying to get better from flooding, I had a fantastic time sinking and managing to get control at 200 mtrs, hair raising stuff. Remember it is depending on various factors and never necessary the many time as it's impossible to balance the experience to do this all of the time. To compensate with the realistic fans, I have added some explosives around the sub in varying places certainly where an direct DC hit could and I stress might lead to extra damage. The good thing is that as long as you could have made a copy of the original Zones. CFG and followed the backup instructions when installing Jungmans mod, you may easily roll back. SetKey 1.11 215KB - SetKey is often a utility for Silent Hunter III that enables the user to customize command selection by giving the person control within the keys mapped to the command listed inside the games file. This file could be loaded in a standard text editor and modified, though the structure is cryptic along with the commands contain more information that anyone might accidentally change. This program is designed permitting the user to operate with these commands within an intuitive and safe environment. Commands in Silent Hunter III could be linked together by mapping these phones one key, or they could be called by in excess of one key combination. Within the default command file, you will discover up to six key combinations mapped to 1 command, and for that reason this utility will allow anyone to map nearly six keys to your command. Perhaps the consumer would wish to crash dive, get depth under keel, lower the periscope, and go towards the map with one keystroke- no worries; each command might be part of as much as six macros by mapping several commands to at least one key. The program also allows the consumer to set the Repeat and Performed by crew attributes when they go. By Cavalier889 War Radio Mod 22MB - A series of tracks that go in to the Gramophone folder and simulate the Radio Operator tuning in a number of stations with both news and music. Each track will contain a bit of music and various news broadcasts from specific dates through the war as well as radio static and tuning sweeps to add towards the already wonderful immersion with this sim. This first one is made for September 1939 and features Chamberlains commitment of war announcement; The second installment is perfect for the Phoney Wary period up to your German Invasion of Norway in April 1940. It includes the songs Seigfried Line and Blackout Stroll as well as being the BBC announcing the Norway Invasion and Lord Haw Haw discussing armour plated fashion for nervous young women. by KptnLt Eric Karle SH3world v3.0 406KB - Features include volume of warships, submarines, destroyers along with ships for Brest and Lorient, St. Nazaire and La Pallice. You can view the destroyers and battleships generating a return voyage whenever you the warshipaircraft carrier/Cruiser/Battle ship along with other ships on the port on the enemy. Have increased the destroyer continue on patrol with the port on the enemy. changed the rank of many destroyers to Elite. the German warship of patrol within the each district. the British bombardier air attack port. Different time contain different plane assaults. for your first time in 1939, BF109 forms into columns to convoy. by Wclear 13owmans Readable Dial Mod 2.3MB - better readable dials around the main interface of SH3, the result is usually a crisper cleaner image considering that the image is 4x larger. By Joe Madlom This will be the old Downloads section. Upgraded Sound Environment pack 6.5MB - by Maat. Enhanced wind, scope motor, plus much more. Place sound files to your: Silent Hunter 3Datasound folder. Dont forget to backup your old files AIL DAS BOOT OFFICERS MOD V2 24.4kb by Ailantd. For all of you that actually like Das Boot film and prefer to sail on this famous crew. The mod replace the initial faces with the officers inside menu bar with Das Boot film faces. AILMOD PACK 1.37MB by Ailantd. Includes the Wake Mod, Dials Mod, Moon Mod, as well as the NavMap Mod. Considered some on the best mods by Subsim players, you will need these. Dials mod removes the background on the dials whenever you call for report to your Chief Engineer and fixes the color on the compressed air dial red to green; the NavMap mod enhances the historical past texture within the navigation map to look more as paper; the Moon Mod adds a hi res texture version of the lunar neighbor. Now its a pleasure begin to see the moon through binoculars. Transparent Menu Bar 661kb by sale999. This mod clears the menu bar background which means that your dials and officers still appear but you may see more on the control room and bridge. SH3 terrain mod v. 1 6.14 MB - By Christian P. Roesdahl. Reworked landscape textures towards the correct scale in Silent Hunter 3 and much more realistic skycolurs and reflections and a few better trees in wintertime! SH3 Harbour mod v.2 13.9 MB - By Christian P. Roesdahl. Reworked hires-textures to the Harbour in Silent Hunter 3. Almost all houses uses hires textures now. Worked for the industry-textures include them as more dirty. Included realistic water mod v. 1: Which can be a mod that produces the water more realistic, which means which the water will not glow inside the dark more! also done how water changes when its cloudy plus in storm. Included tree mod v.1: I have painted some brand spanking new trees from real-life photos, therefore, the trees look more realistic, including a lot more realistic winter trees. Wazoos Nonograph Mod 404kb - This mod will add a Nomograph for a Navigation map making it possible to instantly get speed results whenever you know distance and time or time whenever you know distance and speed or distance if you know a serious amounts of speed! Big version MiltaryMod Part 1 Part 2 Part 3 by Juju Grotjans A series of mods for everyone cargo vessels in Silent Hunter III. The first part features hi-res textures that are widely-used on any merchant ship - irrespective of type- that carries external cargo. The second part features new hi-res textures to the C2 cargo ship. Wolfies SH3 Tweak Pack 271kb - This pak contains two programs for tweeking SH3. TweekSH3 makes changes to time compression, map settings and auto-identify of targets. TweekSUB makes changes to your torpedo loadout of a typical or all subs. Visit the WolfDen Improved Smoke Mod for SH3, V 1.1 85KB By iambecomelife. Greater ripples and texture effects. Some low-end computers can experience unsatisfactory frame rates, specially in free camera mode while panning towards two or even more burning vehicles. 400m Depth Gauge Mod 2.52 MB By Captain America. This mod function is to compliment TimeTravellers Crush Depth Changer Tool to permit the player to attain historical depths with the 2D interface and 3D interior. You can find more details here. WHAT IT CHANGES: - Replaces the 260m 2D interface deep depth gauge using a 400m one. - Replaces all 3D interior depth gauges Command Room, Conning Tower and Radio Room on all type VII and IX variants that has a matching 400m one. The type II variants were left at default since their historical crush depths are a lot less than 260m. Also, the XXI variants wasn't changed simply because they already add a 400m depth gauge in every 3D interiors. T2 Torpedo Range Mod - Changes the range in the T2 from 1800m to a much more realistic 5000m. There is often a backup from the original file if you must restore it. By Clive Bradbury Hi-res Flag Textures for Silent Hunter III. 550 KB Includes: 28 TGA flag textures for those nationalities contained in Silent Hunter III. By Juju SH3 Sonar Room Sound Mod 3.56 MB by Clive Bradbury- This mod changes the ambient sound inside the hydrophone station with a lot more subtle background noise, that should make the tracking of contacts easier. It also has a cargo ship sound file from your real vessel. FULL VULNERABILITY MANUAL MOD 9.78 MB - This mod is depending on Augies Merchant Vulnerability Mod for Silent Hunter III. I found it quite useful so I redid it including every ship inside book. I kept the colour scheme and layout the identical, but added a fourth color for ammo bunkers, as well as added the renown value of each and every ship. Augie is, naturally, given due credit from the information page in the installer. By Nemesis, April 2005 Uniform mod v1.2 1.7MB - It adds an even more realistic insignia for the helmet deck/flack gunners wear and adds a little towards the officers uniforms, plus a different button texture with the leather coats. By Gian Aces with the Deep Theme Music Pack - Relive the classic subsim tunes! Converted into mp3 files by Distortion. 50.8MB Extract into Program Files/Ubisoft/Silent Hunter III/Data/Sound/gramophone Silent Hunter 2 Theme Music Pack - Thrill your virtual crew with SH3s predecessor! Converted into mp3 files by Distortion. 8.4 MB Extract into Program Files/Ubisoft/Silent Hunter III/Data/Sound/gramophone Flotilla Mod - This mod fixes some historical flaws with all the games flotilla listings. It also adds 2nd Flotilla as being a starting flotilla in 1939. By Beery No Fatigue Mod - Vitamins on your crew. The goal with this particular mod is just not to get rid of fatigue, but alternatively give your crew a bit more stating power. Renders the Recognition Manual cover in English with little flags, so a good Texan can say what page hes on. Augies Merchant Vulnerability Mod to the Ship Recognition Manual Version 1.0 - highlights where you should target the objective for bigger booms and faster sinkings. Silent Hunter III Voice Command v2.4 55KB - Give your orders the previous fashioned way-by yelling and screaming! Shout Alarm! to crash dive, Go to Command room, Go to Map, Man the Deck gun, and more than 100 more. The Shoot 1.6.4 Silent Hunter III Profile is configured to operate as a hold to chat system. Shoot is really a freeware voice recognition interface accustomed to convert voice commands to key or macro output. The file is 212 kb, which is available here. By Cavalier889 v2.0 improvements include: Raising/lowering periscopes is don't timed, so other commands is usually given as the scope is moving A grand total of 154 distinct functions. Contains a whole new profile along together with the regular 2.3 that can allow users in the dx9res10 library to work with commands which might be lost due towards the action from the file. Readable Compass Mod by Ripbud. This mod helps to make the compass text somewhat more readable. Suggested: back your original image file if you happen to dont just like it. NAVIGATION MAP COURSE SOLVER By Captain America. The process is easy and fast: To determine a contacts true course around the navigation map all you might have to do is drag left click and contain the map so the contact you want is placed inside the center with the compass located inside lower right corner in the the exact course is revealed. Ive included two images on the process too. I highly recommend utilizing the 360 Bearing Tool Mod by Jace11 along with the Improved Map Drawing Tools by Phapponen to accomplish your mapping needs. The combination of those mods really should be enough to carry everyone over and done with regards to mapping tools until the state run fix is released by UBI. 360 Degree Bearing Plotter for Navigation Map. Designed to help plotting contacts, courses, and interceptions on 100% realism. This tool rotates together with your boat, but is just visible when zoomed in. file contains 4 folders. These are 3 different versions in the bearing tool as well as the default SHIII textures. by Jase It adds U-boat emblems towards the garrison hats the crewmen sometimes spawn with, this isn't going to modify the officers hats. For Subsim Review by Gian Mp3 files on your SH3 record player. You can try looking in My Computer, Local Disk C: then Program Files, the Ubisoft, then Silent Hunter III, then Data, then Sound, and last gramophone. Just drag and drop them in that room, then within the game click the radioman for that phonograph icon. Wolfpack IV - Convoy left East Africa port headed South East. Primary targets are King George, Tankers Ocean. Liners w/air cover. Bismarck on intercept course. By ConradJonson Harbor Firestorm - You are the Captain of U-19 from the 30th Flotilla, Black Sea port of Constanza employ a Type IIA boat for greatest realism are available under attack. Defend the harbor according to orders. By Tanes What-if Operation Torch Mission Pack - What might happen if Admiral Dцnitz knew concerning the plans of Operation Torch? By Joachim Theising alias JoTheising Random 8-Pack : 8 re-designed original single missions from SH3. Added random elements, tweaked weather and crew ratings and further friendlyenemy units. These features will offer the missions greater replay value along with increased challenges. - Aviar 1. CURACAO - U-147 IXB with orders to address the Port of Curacao from the Caribbean 2. PASSAGE - U-49 VIIB with orders to patrol off of the Florida coast 3. STRAITS - U-46 VIIB with orders to patrol the English-Ireland strait 4. BREST - U-81 VIIB with orders to exit Brest with a raiding mission friendlys included 5. MERTHYR - U-55 VIIC with orders to address the Port of Merthyr 50KM up river 6. PORT MERTHYR - U-55 VIIC having arrived in the port without detection Courage Blood: Completely reworked Courageous mission from SH3. Lots of action. Random starting locations for many people units. Three versions added with increased difficulties. By Aviar Ice Ice Baby: Hunt down and attack a smaller British convoy sailing via a pack of icebergs. - Aviar BBurys SH3 Co-ops: These are basic multiplayer missions of varied dates, times and regions. Place these missions in separate folders /MultiMissions/English/XXXXX They are created for 8 players however, some have only 6 or fun! By BBury New patches modify game data along with some cases, the saves which can be made whilst in missions won't load properly. We suggest, before installing a patch, that all of the Captains should come back to bases as well as to load a previous in base save after install to avoid possible problems. As with any patch, it is quite likely to overwrite any mods you might have installed. If you've made changes to the config files, you'll most likely have to uninstall SH3 and reinstall before applying the v1.4 patch. Patching the experience is best done using a fresh clean install. Saved games are retained, screenshots will not be. Decide for yourself what and the best way to back up. Silent Hunter III Patch v1.4b Please make sure you install the appropriate patch for the version of the overall game. Silent Hunter III Patch v1.4b This could be the old Downloads section. The version with the multiplayer game continues to be labeled as 1.4b in fact it is incompatible with previous versions 1.0 or 1.1 or 1.2 or 1.3. Please make sure you only play against people who contain the same version of game because you, as this can stop any problems or finding the message Wrong game version when seeking to play multiplayer games. WARNING: New patches modify game data as well as in some cases, the saves that happen to be made when it's in missions won't load properly. We endorse, before installing a patch, that all of the Captains should come back to base in order to load a previous in base save after install to avoid possible problems. v1.4b Changes and Additions Campaign radio messages improved so that a communication can have from and to fields Multiplayer version changed to just one.4. Fixed the bug concerning sonar ping for clients Added new buildings in German bases harbors UZO view by night was improved; Navigator tells when the final waypoint was reached; Customizable values for storm parameters for each and every U-Boat see StormConditions entry per file; Depth report as long as diving from 10 to 10 meters; Time compression will drop to just one if greater when critical depth was reached; Sonar new contacts are recognized as merchants or warships significantly less unknown contacts as within the previous patch; Sonar indicator will move faster in the event the player is in sonar station and clicks for the sonar dial; now it could be dragged while using mouse; Some shortcut keys will toggle between current view plus the next view: radio messages M, captains log K, hydrophone station H and radio station R; A new option was added on spotted popup window. By checking this check box called Set as default action the selected action is going to be always performed in the event the situation occurs. This default action is going to be saved at a game with and could be reset, during the experience when press ESC by choosing Options/Reset default action from Game options; Corrected several torpedo descriptions errors within the overall game Added the P38 fighter bomber to your inventory of American forces as well as the campaign Added the Wellington bomber on the inventory of British forces along with the campaign Corrected the harm model to the German Armed Merchant Cruiser Increased the detonation selection of star shells to 1800m Changed Torpedo Momber aircraft type designation to Bomber: Improved the rough waters behavior of Small and Coastal Merchants Sonar man - Fixed a bug where Report on nearest contact wasn't function properly Sonar man - Fixed a bug where Follow nearest contact hasn't been function properly Dynamic campaign - Add new harbor ships and traffic, including merchants, minefields and patrols Dynamic campaign - Corrected some data inside naval rooster We recommend that you read carefully set up . instructions. This project was started because of the Technical Support Officer to the 24th Mac along with the Translations Officer Mancuso. Without them, this project would are already different. The following guys have also participated inside project: Beltza, Silencioso, Quijote, Castorp, and Mix-Martes86. Traducciуn oficial de SH3 al espaсol por la 24 Flotilla. Empaquetada en un instalador para una sencilla instalaciуn. Revisaremos la traducciуn cada vez que aparezca un nuevo parche oficial de SH3, y publicaremos una actualizaciуn de la traducciуn. Puedes descargarla de: /traduccionsh3 Recomendamos que leais atentamente las instrucciones de instalaciуn. Este proyecto fuй creado por el Oficial de Soporte Tйcnico para la 24 Mac y el Oficial de Traducciones Mancuso. Los siguientes miembros tambiйn han participado en la traducciуn: Beltza, Silencioso, Quijote, Castorp, and Mix-Martes86. Spanish TDC Tutorial - All the details and info you ought to plot successful manual TDC attacks, in Spanish. By the 24th Flotilla Traduction de Gamer008 v1.0 pour Silent Hunter III - English to French translation. This translation translates the menus, the only missions and multiplayer missions, the naval academy, the museum and also the booklet of naval recognition. By Gamer008 Using a Dial up? Receive all of these downloads by mail on our Subsim Super DVD! Disclaimer: and associates take no responsibility for any with the mods or files with this or other pages. All mods are scanned for viruses before posting. Still, use at your individual risk. This could be the old Downloads section. 1995-2009 SUBSIM Review. EVERY PATCH FOR EVERY SUBSIM THERE EVER WAS! PLUS CUSTOM MISSIONS MANY HELPFUL UTILITIES This would be the old Downloads section. Be bound to also confirm the new Downloads section for the mod. Keep Subsim Review strong along with your support! Thanks!! Most mods are compressed using WinZip. Some mods are packed using zip format. You can download the tool here. Some makes use of the 7zip format, tool might be found here. All are scanned for viruses, you ought to check them as well before installing. The Grey Wolves team released their Magnum Opus, GWX 3.0. an all-inclusive expansion mod for Silent Hunter III th at replaces their earlier expansions and will keep Das Boot players very busy in '09. The primary objective with this release has become to consolidate all official GWX files a nd fixes released currently for SH3. Before today, for the full and correct GWX installation, you were forced to first download GWX 2.0, then download GWX 2.1, and ultimately download the fixes released because of the dev team. Now it is possible to completely upgrade to GWX 3.0 in a single EASY install. Along together with the well-crafted 600 page manual, GWX 3.0 added a tremendous list of additions and tweaks, including DRAMATICALLY improved graphics, battleships, warships, planes, AI subs, merchants of each and every stripe, sound files, music, graphic fixes, loads of new missions, and tons more. As GWX team leader Kpt Lehman remarked, We started off as puppies digging from the and we think we found China! China indeed, otherwise the whole Asian continent. The importance of their work is not overstated, GWX simply anchored the huge popularity of Silent Hunter III because best U-boat subsim ever, for several years to come. This may be the old Downloads section. CAs UBoat Instrument Patch v1 7.8 MB 7zip format patch that corrects many out from the box bugs which should have been addressed in the official patch. Items including incorrect compressed air readings, mirrored contacts on radar bearing wheel, broken gauges, as well as other other bugs are already corrected see below for the complete list. By Captain America Heres a list on the bugs found by UBoat type. Future versions of the mod will endeavor to address any outstanding issues. Thanks to Redwine for his help discovering a variety of them and all of his input. SH3Weather Update 1.5 691KB - Adjustment of random weather values/intervals according to personal testing, user suggestions and positive feedback from the GWX default weather settings. Implemented full installation package. Additional features ONLY available when combined with SH3Commander 2.6 or greater. README Sh3Gen is surely an external patrol engine for Silent Hunter III. It is reading and analyzing the key application files, adds historic and geospatial data and writes back an updated patrol information in to a savegame. The new information turns up on reload with the savegame, inside ingame map and wardiary. Precisely, you is going to be given information regarding: enemy ports - what type of ships are available? warships, big ships and convoys - where does the Kriegsmarine suspect the crooks to be? the overall situation - whats going on within the world generally? single merchants - by which areas could you expect to find unprotected shipping? Sh3Gen is meant to be a place and gameplay enhancement, not only a spysat mod. Therefore, any information is going to be given randomly and definately will often 't be reliable. There are a large number of options to adjust reliability and volume of information on your playing style, along with options to let down individual modules. You need DotNET Framework to own this software. Compatible versions are for sale to both dotNET 1.1 and dotNET 2.0. by Global Explorer JoneSoft Generic Mod Enabler v1.5.0.60 604KB - Do you might have a game that is usually modded? The Generic Mod Enabler takes most from the hassle outside of installing and uninstalling mods out of your game. It is tested with European Air War, Panzer Elite, Silent Hunter III, Total War as well as other other games but should assist just about any moddable game. README MultiSH3 278KB: this utility that can change the folder name in My Documents that Silent Hunter 3 uses in order to save campaign and career information. It does this by patching a file inside the games root folder called Stock SH3 is hard-coded in order to save this information in the folder called My DocumentsSH3, but considering the large amount of supermods along with other mods it could be desirable so as to separate careers by saving them in a variety of folders. For example, you should have a stock SH3 1.4b installation, a TGW installation with an NYGM installation, each using their own career information. The obvious benefit on this is it prevents any possible confusion over which campaigns and careers remain in which installation. Mod developers could find it useful to employ a known safe copy of SH3 and another or more development copies, each completely separate. Gamers will find it useful as a way to remove, repair or update supermods without needing to uninstall all and start again all those who have needed to modify their Grey Wolves installation should understand the benefit with this immediately. README THREAD - Jaesen Jones new SH3 Commander is again greatly enhanced, and give lots more flexibility and depth for the game, with all-new mods and features. Here is often a screenshot with the main SH3 Commander interface: SH3 Commander will generate an in-depth history for ones commander, including birthdate, promotions, the date he joined the navy, along with the date he transferred to your Ubootwaffe. After your work is over in case your commander survives, it can even generate a biography within your commanders later activities - what he did for that rest in the war, and what actually transpired to him following your war. SH3 Commander creates a full background story. Your commander is a real person having a story that goes past the limits of Silent Help out using a small donation. Keep Subsim strong along with your support! Thanks!! SH3PATROL MOD 89KB - The addition of U-tankers towards the NYGM-RUb, HT along with other campaign files has resulted inside need for new patrol grids where NULL would previously be assigned. SH3Patrol will reduce your efforts spent in an Ocean Tanker to just one day, when run in the tanker base and can provide you with a brand new computed patrol square replacing NULL when run from any game saved on the ocean after departing at a tanker base or coming from a German port that isn't your home base. You can also enter your personal choice of new patrol square. By Stiebler. June 2006 NYGM Periscope Mod v1.1 9.4MB - The NYGM Periscope Mod fixes the periscopes to make sure they no longer stick up high out from the protective housing if they are fully lowered. Apart from like a cosmetic fix, it will also decrease the damage incurred from depth charges once the periscope is fully lowered. This would be the old Downloads section. Amp meters in radio room are flipped negative The CO2 gauges are being used here to represent the amps. - Its a texture mapping problem while using model. Cant be fixed until you will find there's way to export the inner models from files. Battery gauges within the command room uses the CO2 gauge instead from the proper texture. - Cant be fixed without entry to model. Not a problem though, see workaround below. Battery gauge readings in command room are incorrect and show full charge. FIXED - Since battery gauges utilize CO2 gauge background, the size was changed to that from the CO2 gauge and so the reading now accurately represents the proportion of battery charge values. NYGM Version 2.4 is usually a realism focused mod continuing from which Real U-Boat RUB left off. NYGM Tonnage War includes the next enhancements to core parts of game play: 1. New campaign files mostly found already in patch 2. 3. Gibraltar escorts improved for the standard of such operating around Britain. We have retained some on the fixed single patrols, but movements by patrol groups have become irregular and erratic to look at and direction. Trying to get over the Gibraltar Strait in to the Mediterranean is very nasty - allow no less than two hours of realtime for playing and continue to penetrate the Strait in poor weather and visibility, at night, for safest results. British-escorts-style warships patrolling the oil terminals of Caracao and Port of Spain. Arctic convoys improved. No convoy anywhere has under three escorts even at the beginning of war. RealUboat1.45 49 MB 7zip format By the SH3 Mod Team. This can be a one-stop shopping mod which includes the best from the realism mods currently available around the net. It is really a hardcore realism-focused mod suitable for use with Silent Hunter III version 1.4b. This mod fixes numerous inconsistencies in Silent Hunter III. The changes more accurately reflect possible historical data concerning U-Boat activities in WW2. The eventual goal in the patch should be to accurately recreate all aspects with the U-Boat war between 1939 and 1945. IMPORTANT NOTES: This mod should be to be in combination with Silent Hunter III version 1.4b. It may not be effective if you do not possess the correct game version installed. Added new planes and aircraft configurations, Airpower mod by Jace11, realistic harbour traffic and minefields, Traffic mod by Rubini; Realistic Plotting mod by GouldJG, new Hurricane skin by Beery. Beery plus the SH3 Mod Team. New features in version 1.45 include: Lite versions from the radio mods added. Mods adapted from various sources. Modders: U-4, Fletcher72, Purplehaze, Prien, JG400Pips, U-538, Irishred and Sniper1. 051016: Added Hospital Ship mod. Mod by Iambecomelife and Sergbuto. Added capacity to sail around the surface with decks awash. Added French language support. Added new Speed of Sound mod version 1.2. Mod by Average Joe. Updated 8 October 2005 Improved Convoys mod added. Mod by Jasonb885 Sergbuto. Added Cloud fix. Mod by Seeadler. Added rainforest map with text for those major ocean features. Mod by FLB sale U-999. Fixed misaligned cables on some Type VII boats. Mod by Flakwalker. Added Officer Icon mod. Mod by Captain America. Fixed weather reports icons. Mod by Marhkimov. All new file added. Mod Bugfixes by Teddy Bar Stiebler. Fixed some though not all incorrect town and port alignment colours. Adjustment by Beery. CAPTAIN AMERICAS - OFFICER ICON MOD v1.1 77KB - With the default officer icon images no matter what crew member you placed in there it always displays precisely the same generic portrait. It would are already cool if your portraits actually updated to suit the crew member such as 3D models do. This mod changes the officer icons to images that portray the station of the officer in lieu of their portraits. MERCHANT VARIETY PACK, Early War Edition, V1.0 11.6 MB by iambecomelife This mod adds greater than 100 new textures for use while using merchant ship models in Silent Hunter 3. The new skins are historically accurate, whenever you can, and represent the liveries of numerous dozen companies from nine different nations. Semi-random changes to merchant ships are possible using CRULLs batch file included. The present installment features uncamouflaged prewar skins for this merchant vessels: UZO Periscope Mod v2.0 2.33 MB by Sale U-999: This mod clears all unnecessary and blending Textures round the UZO Periscope Views. Improvement with the Night views which where you can much shining textures there. Now you've only the important viewing circles rather than see with the Screenshots. Now you may not develop the feeling anymore, that you simply are only watching in front of the 2 Views at a distance of 50 cm just like the original Now you've got a cleared View like over the Binoculars. AIL SKY MOD v2.0 2.75 MB by Ailantd FLB Sale U-999. A set of wonderful and realistic looking clouds. - new verson of cloudy sky; - version1 of cloudy sky; - old and latest version of overcast sky INSTALLATION: Unzip and copy the Data folder over your SHIII data folder. When windows ask you if you wish to overwrite files: click yes for all those files. If this Mod won't prompt you using a Backup folder be sure you backup your original files before completing the install. Sound Trainer 304KB - Sound Trainer: A worthwhile addition for the SHIII Training Academy is that this sound trainer for hydrophone expertise. With this mission you'll learn how to identify ships, determine there speed and torpedo them from your hydrophone. The mission package incorporates sound charts, tutorial along with a qui ck reference card. By Greyrider, Harmsway and This trainer will let you accomplice 4 missions by sound. 1. figure out how much rpm is using a sound contact screws. 2. determine an audio contacts speed by making use of visual identification in combination together with the speed rpm chart if struggling to identify contact by sound. 3. determine quality in the sound of numerous screws. will there be something there in a single not present inside other? 4. torpedo the target through the soundroom, manning the hydrophones, utilizing the bearing speed chart. Sansals Milk Cow Mod 1.87 MB - It adds historical vessels for your refuel and torpedo resupply in simulates on the naval bases configurations what once was milk-cows. So youll see inside the game map how these units move within the areas where historically resupplies came about. You just have to approach them like they were your base then press ESC. Realistic Hull Skin Effect 3.04 MB Want your SH3 Type VII to take a look like its actually been inside the Atlantic? Check out some pics from the real thing then look at yours about the external view. Notice different things? Yup, yours looks like that it was launched yesterday and contains been spending its time sailing inside the Danube. This mod can change all that, giving your external hull panels that rippled look which you always see on warships that have already been to sea, suitable for that 10 patrol veteran look. - by Chock MooseMeasure Accurate Ruler Mod 318kb. This mod for SH3 v1. 3 will alter the enhanced ruler cursor to just one with range rings, allowing distances to get measured with much greater precision. Can be used at any map scale, full usage instructions included. Intended in order to use with Jonesoft Generic Mod Enabler, but alternative installation instructions are included. Torpedoes Loading Screen Transparency mod 637KB. A modified Background TGA for that Screen whenever you open the Torpedo Screen. Nothing else was changed, exactly the Background. Just copy the for your dataMenuGuiLayout Folder. By FLB sale U-999 MilitaryMod series. A series of mods for those military vessels subs excluded in Silent Hunter III. This features the Elco torpedo boat, DD Fletcher, searchlight upgrades, Flower Corvette. Made entirely on your own and as historically accurate because model permits. Real Damage Mod For 1. 3 and New DC/Sonar Fix 10.6kb by gouldjg Jungmans. It adds exploding crew members to different aspects of ships and planes, had not been hard to do as well as mainly to the eye candy guys like myself. Watch carefully and you may see crew being thrown through the planes in a very random fashion or thrown from ships life boats and command decks. It has strengthened the top of parts of many on the ships, as someone said; it looked silly each time a BB command deck gets blown of bye the U-boat deck gun. Oil leaks show up on sub when taking damage. No more exploding conning tower because it had been impossible to instantly destroy the U-boat after the conning was blown off. The DD keel as been strengthened to relieve chance of flooding after collision with sub conning tower. Increased the flooding probabilities as being the new DC does damage at 15 metres and never 50, this looks more realistic when externally viewing. Made it so that you do not immediately die, but it really does take good quality co-ordination and crew management to recuperate now. More prospects for sinking beyond control while trying to get better from flooding, I had a terrific time sinking and managing to realize control at 200 mtrs, hair raising stuff. Remember it is depending on various factors and never necessary every one of the time which is impossible to balance the action to do this the many time. To compensate for your realistic fans, I have added some explosives within the sub in varying places the place where a direct DC hit could and I stress could potentially cause extra damage. The good thing is that as long as you might have made a copy of one's original Zones. CFG and followed the backup instructions when installing Jungmans mod, it is possible to easily roll back. SetKey 1.11 215KB - SetKey is usually a utility for Silent Hunter III that enables the user to customize command selection by giving anyone control in the keys mapped to your command listed within the games file. This file could be loaded in a standard text editor and modified, nevertheless the structure is cryptic as well as the commands contain more information that an individual might accidentally change. This program is designed to allow for the user to figure with these commands in a intuitive and safe environment. Commands in Silent Hunter III may be linked together by mapping those to one key, or they might be called by over one key combination. Within the default command file, you'll find up to six key combinations mapped to a single command, therefore this utility will allow anyone to map nearly six keys to your command. Perhaps an individual would wish to crash dive, get depth under keel, lower the periscope, and go for the map with one keystroke- no issue; each command may be part of nearly six macros by mapping several commands to at least one key. The program also allows anyone to set the Repeat and Performed by crew attributes because they go. By Cavalier889 War Radio Mod 22MB - A series of tracks that go to the Gramophone folder and simulate the Radio Operator tuning in a number of stations with both news and music. Each track will contain a bit of music and various news broadcasts from specific dates over the war in addition to radio static and tuning sweeps to add to your already wonderful immersion with this sim. This first one is made for September 1939 and features Chamberlains commitment of war announcement; The second installment is perfect for the Phoney Wary period up towards the German Invasion of Norway in April 1940. It includes the songs Seigfried Line and Blackout Stroll as well because the BBC announcing the Norway Invasion and Lord Haw Haw discussing armour plated fashion for nervous young women. by KptnLt Eric Karle SH3world v3.0 406KB - Features include variety of warships, submarines, destroyers and also other ships for Brest and Lorient, St. Nazaire and La Pallice. You can understand the destroyers and battleships setting up a return voyage once you the warshipaircraft carrier/Cruiser/Battle ship along with ships with the port in the enemy. Have increased the destroyer carry on patrol on the port on the enemy. changed the rank of all destroyers to Elite. the German warship of patrol inside the each district. the British bombardier air attack port. Different time contain different plane assaults. for your first time in 1939, BF109 forms into columns to convoy. by Wclear 13owmans Readable Dial Mod 2.3MB - better readable dials for the main interface of SH3, the result is really a crisper cleaner image since the image is four times larger. By Joe Madlom This may be the old Downloads section. Upgraded Sound Environment pack 6.5MB - by Maat. Enhanced wind, scope motor, plus much more. Place sound files into the: Silent Hunter 3 Datasound folder. Dont forget to backup your old files AIL DAS BOOT OFFICERS MOD V2 24.4kb by Ailantd. For all of you that truly like Das Boot film and want to sail using this famous crew. The mod replace an original faces from the officers from the menu bar with Das Boot film faces. AILMOD PACK 1.37MB by Ailantd. Includes the Wake Mod, Dials Mod, Moon Mod, as well as the NavMap Mod. Considered some with the best mods by Subsim players, you'll want these. Dials mod removes the background on the dials after you call for report to your Chief Engineer and fixes the color from the compressed air dial red to green; the NavMap mod enhances the setting texture from the navigation map to show up more as paper; the Moon Mod adds a hi res texture version individuals lunar neighbor. Now its a pleasure start to see the moon through binoculars. Transparent Menu Bar 661kb by sale999. This mod clears the menu bar background which means your dials and officers still appear but it is possible to see more with the control room and bridge. SH3 terrain mod v. 1 6.14 MB - By Christian P. Roesdahl. Reworked landscape textures towards the correct scale in Silent Hunter 3 plus much more realistic skycolurs and reflections plus some better trees in wintertime! SH3 Harbour mod v.2 13.9 MB - By Christian P. Roesdahl. Reworked hires-textures for that Harbour in Silent Hunter 3. Almost all houses uses hires textures now. Worked around the industry-textures to be more dirty. Included realistic water mod v. 1: Which is often a mod which makes the water more realistic, which means which the water won't glow from the dark more! also handled how the river changes when its cloudy along with storm. Included tree mod v.1: I have painted some brand-new trees from real-life photos, therefore the trees look more realistic, including a lot more realistic winter trees. Wazoos Nonograph Mod 404kb - This mod will add a Nomograph for your Navigation map helping you to instantly get speed results once you know distance and time or time once you know distance and speed or distance if you know serious amounts of speed! Big version MiltaryMod Part 1 Part 2 Part 3 by Juju Grotjans A series of mods for those cargo vessels in Silent Hunter III. The first part features hi-res textures that are being used on any merchant ship - no matter type- that carries external cargo. The second part features new hi-res textures with the C2 cargo ship. Wolfies SH3 Tweak Pack 271kb - This pak contains two programs for tweeking SH3. TweekSH3 makes changes to time compression, map settings and auto-identify of targets. TweekSUB makes changes to your torpedo loadout of the or all subs. Visit the WolfDen Improved Smoke Mod for SH3, V 1.1 85KB By iambecomelife. Greater ripples and texture effects. Some low-end computers may feel unsatisfactory frame rates, particularly in free camera mode while panning towards two or higher burning vehicles. 400m Depth Gauge Mod 2.52 MB By Captain America. This mod was created to compliment TimeTravellers Crush Depth Changer Tool to permit the player to arrive at historical depths with the 2D interface and 3D interior. You can find more details here. WHAT IT CHANGES: - Replaces the 260m 2D interface deep depth gauge that has a 400m one. - Replaces all 3D interior depth gauges Command Room, Conning Tower and Radio Room on all type VII and IX variants having a matching 400m one. The type II variants were left at default since their historical crush depths are lower than 260m. Also, the XXI variants just weren't changed given that they already such as a 400m depth gauge in every 3D interiors. T2 Torpedo Range Mod - Changes the range on the T2 from 1800m to an even more realistic 5000m. There can be a backup on the original file if you should restore it. By Clive Bradbury Hi-res Flag Textures for Silent Hunter III. 550 KB Includes: 28 TGA flag textures for all those nationalities contained in Silent Hunter III. By Juju SH3 Sonar Room Sound Mod 3.56 MB by Clive Bradbury- This mod changes the ambient sound within the hydrophone station with additional subtle background noise, that should make the tracking of contacts easier. It also features a cargo ship sound file from your real vessel. FULL VULNERABILITY MANUAL MOD 9.78 MB - This mod is depending on Augies Merchant Vulnerability Mod for Silent Hunter III. I found it quite useful so I redid it including every ship within the book. I kept along with scheme and layout precisely the same, but added a fourth color for ammo bunkers, plus added the renown value of the ship. Augie is, naturally, given due credit inside the information page in the installer. By Nemesis, April 2005 Uniform mod v1.2 1.7MB - It adds a far more realistic insignia for the helmet deck/flack gunners wear and adds a little on the officers uniforms, plus a brand new button texture for your leather coats. By Gian Aces on the Deep Theme Music Pack - Relive the classic subsim tunes! Converted into mp3 files by Distortion. 50.8MB Extract into Program Files/Ubisoft/Silent Hunter III/Data/Sound/gramophone Silent Hunter 2 Theme Music Pack - Thrill your virtual crew with SH3s predecessor! Converted into mp3 files by Distortion. 8.4 MB Extract into Program Files/Ubisoft/Silent Hunter III/Data/Sound/gramophone Flotilla Mod - This mod fixes some historical flaws together with the games flotilla listings. It also adds 2nd Flotilla like a starting flotilla in 1939. By Beery No Fatigue Mod - Vitamins on your crew. The goal on this mod isn't to get rid of fatigue, instead give your crew just a little more stating power. Renders the Recognition Manual cover in English with little flags, so a Texan can inform what page hes on. Augies Merchant Vulnerability Mod to the Ship Recognition Manual Version 1.0 - highlights where you can target the prospective for bigger booms and faster sinkings. Silent Hunter III Voice Command v2.4 55KB - Give your orders the earlier fashioned way-by yelling and screaming! Shout Alarm! to crash dive, Go to Command room, Go to Map, Man the Deck gun, and also over 100 more. The Shoot 1.6.4 Silent Hunter III Profile is configured to figure as a hold to speak system. Shoot can be a freeware voice recognition interface accustomed to convert voice commands to key or macro output. The file is 212 kb, and it is available here. By Cavalier889 v2.0 improvements include: Raising/lowering periscopes is don't timed, so other commands could be given even though the scope is moving A grand total of 154 distinct functions. Contains a brand new profile along together with the regular 2. 3 that can allow users with the dx9res10 library to utilize commands which might be lost due to your action from the file. How do I target ships manually? Where would be the Hydrophone station? Why do a little ships sink among others blow up? Check the Silent Hunter III Tactic Tips section. Readable Compass Mod by Ripbud. This mod definitely makes the compass text somewhat more readable. Suggested: support your original image file should you dont just like it. NAVIGATION MAP COURSE SOLVER By Captain America. The process is easy and fast: To determine a contacts true course for the navigation map all you've to do is drag left click and secure the map so which the contact involved is placed inside the center in the compass located from the lower right corner with the the exact course is revealed. Ive included two images on the process likewise. I highly recommend utilizing the 360 Bearing Tool Mod by Jace11 as well as the Improved Map Drawing Tools by Phapponen to try and do your mapping needs. The combination these mods must be enough to carry everyone over and done with regards to mapping tools until the state run fix is released by UBI. 360 Degree Bearing Plotter for Navigation Map. Designed to help plotting contacts, courses, and interceptions on 100% realism. This tool rotates together with your boat, but is visible when zoomed in. file contains 4 folders. These are 3 different versions with the bearing tool as well as the default SHIII textures. by Jase It adds U-boat emblems for the garrison hats the crewmen sometimes spawn with, this will not modify the officers hats. For Subsim Review by Gian Mp3 files for ones SH3 record player. You can try My Computer, Local Disk C: then Program Files, the Ubisoft, then Silent Hunter III, then Data, then Sound, and last gramophone. Just drag and drop them in it, then within the game simply click the radioman to the phonograph icon. How do I target ships manually? Where will be the Hydrophone station? Why carry out some ships sink among others blow up? Check the Silent Hunter III Tactic Tips section. Wolfpack IV - Convoy left East Africa port headed South East. Primary targets are King George, Tankers Ocean. Liners w/air cover. Bismarck on intercept course. By ConradJonson Harbor Firestorm - You are the Captain of U-19 inside 30th Flotilla, Black Sea port of Constanza work with a Type IIA boat for greatest realism and are available under attack. Defend the harbor much like orders. By Tanes

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