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If you are an enthusiastic gamer and require a few extra weapons and tools the survive the sport, CheatBook DataBase is perhaps resource you'd probably want. Find even secrets on our page: Project IGI-2 Covert Strike sv restartmap - Restarts currently played map. lo activatemap Adds the map towards the play list. lo deactivatemap Removes the map on the play list. sv gotonext - Changes map on the next map from the play list. lo announceHELLO; - Says HELLO or anything to all players around the server. lo serverpass - Displays the password required to join the server. lo serverpassBANANA; - Sets the password to BANANA. lo serverpass; - Removes any password rendering the server free for everyone to join. sv finger - Lists all players around the server. Note the very first number, the playerID. sv kick Kicks player with given playerID outside the server. sv ban Adds the IP of player for the ban list. sv listban - Lists all addresses currently banned. sv unban Removes ban from given address. First run sv listban to obtain the list number. Remote control - ---- sv rcon Get entry to remote control sv rconpass Change the handheld remote control password sv rconpass//Display the handheld control password sv finger//Displays player names, IPs, time spent online and//what players have rcon access. Kick and Ban - --- sv kick vote for playerID to get kicked from your server. sv ban ban playerID from server. sv listban//list IPs banned. sv unban remove IP from your list of bans, utilizing the wanted IPs position in//that list as parameter. Run listban to find out the IPs list position. sv suicide//Die and respawn. Map Control - --- sv restartmap//Restarts and initiates the map getting played. sv listmaps//list maps to console showing mapID and map name. All maps inside//active map cycle are marked ACTIVE. lo activatemap Places the given map into your active map cycle. Must be executed on server. lo deactivatemap Removes the given map in the active map cycle if found. Must be executed on server. sv gotonext//load next map inside active map cycle. sv gotomap change map to mapID. The mapID is found within the map list. sv votemap vote for just a map change for the mapID map. sv votenext//vote to vary map to your next map within the active map cycle. sv showvotes//show votes for both kick player and maps. Shop - - sv addmoney//add amount money to everyone players. Use negative values to deduct money. sv accounts//list accounts of the players System - -- sv monitor//Call to periodically receive network status information//from server. Call again to disable. sv/lo ploss//add packetloss in parts per thousand. 0 is not any loss, 1000 is everything. sv/lo timeout time before a non-responding client is kicked from your server, //and before a customer leaves a game which has a dead server.//If set too low, hosts will quickly disconnect good games for wrong//reasons. 20 seconds seems reasonable. sv/lo updatestats//show percentages of pos updates sent for that various reasons. lo bandwidth Parameter adjusting the bandwidth usage to and through the local player.//0: Infinite bandwidth capacity is assumed.//1-1000: From really low bandwidth capacity1 to quite high capacity 1000. lo choke On Server: The maximum volume of kilobytes per second your server will output.//If the need for data is greater than this choke value, the server will//skip sending high pri positional data. See fillpercent. lo fillpercent On Server: This value is simply a safety margin for that choke settings. Actual choke//value used within the system will be the choke value set above after which multiplied by fillpercent.//E.g: choke of 14 and fillpercent of 60 means actual system choke of 140.60 8.4 kB/s//Simply set fillpercent value to 100 to disable its influence. lo smooth Adjusts smoothing of remote players with your screen.//100: Best smoothing, worst accuracy of real player location.//1: Worst smoothing, best accuracy of real player location. Server - -- NOTE: A dedicated server needs being started on the command line. See lo svname set name within your server in case you are about to run one. lo svpassword set password required to access your server. lo svport port quantity of your server if any. lo svinterface Only used to get a server with multiple network cards or modems.//Specify a number to the network interface you wish the//server to attach to. If you fail to start up a multi-homed server, //first set this number quite high, then look at the output //It should indicate what interface number is owned by each interface//in your whole body, and you need to then manage to specify the//correct interface card to your server to make use of. lo maxplayers max quantity of players allowed with your server. lo maxspec max quantity of spectators allowed on your own server. lo specmode spectator mode - what players you are eligible to spectate://0 - None, 1 - Team mates, 2 - All. lo spawncost Amount of cash necessary to spawn soon after dying to the attacking team.//For the defending team, this cost will likely be 70% in the specified Time with the spawn cost to decrease on the above set value to zero/free spawn. lo teamdamage //1; team damage is on. lo warmup Enabled a warm-up period lasting the given quantity of seconds.//0; The warm-up feature is disabled. lo public //1; announce existance on Internet master servers. NOTE: A server with this//option set to 0 it is accessible to Internet players, but//these players will have to manually get into the IP and port in the server to become listed on. lo healthpacks //1; healthpacks available. lo bombtime seconds before an armed bomb detonates. lo autobalance //0; Players can select any team. 1; Players are assigned.//with a team to help keep team sizes balanced. lo autokick Set to 0 to disable. Minimum non-null quantity of seconds are 30.//If autokick is determined to 1-29 seconds, 30 seconds is going to be the actual//value used. lo announce From server only; Sends a message to everyone players. lo forcefirstspec //Set to a single to disallow spectating players in 3rd person view - forcing 1st person view. lo bombrepostime amount//of time or even more, it are going to be repositioned towards the 1st spawn point with the 1st objective.//Set to 0 to disable this feature. lo pingmax Maximum allowed ping before a player will probably be disconnected. lo plossmax Maximum allowed packet loss befreoa player will probably be disconnected.//Note the promille unit: Use the significance 54 when you need to set 5.4%, and so forth. lo idlemax On server: Maximum allowed time between any two packets sent on the player before//disconnected.//On a customer: Maximum allowed time between any two packets sent from your server before//the area host disconnects in the network game. lo goutmax Maximum size with the servers internal send queue to a new player before the player is//disconnected. A small value indicates a restricive server. Usually, this setting//should be placed at default value. Money settings on server - ------ lo moneystart//Amount of capital at map start lo moneycap//Max number of money it's possible to have lo moneykill//Amount granted when killing an enemy lo moneyteamkill//Amount granted when killing a team mate employ a neg. value to deduct lo moneyplayerobjwin//Amount granted to player who resolves a thing. lo moneyteamobjwin//Amount granted to team who wins a thing lo moneyteamobjlost//Amount granted to each and every player on team who lost the article lo moneymissionwin//Amount gratned to every one player on team who wins the mission lo moneymissionlost//Amount granted to each and every player on team who lost the mission Mission settings on server - ------- lo maprounds End current map then many rounds. Set to 0 to disable this end criterion. lo maptime End current map then many minutes. Set to 0 to disable. lo mapteamscore End current map any time a team has this manu points. Set to 0 to disable. Local settings - ---- lo playername Your player name lo netstats //Show netstats1 or not0. With netstats enabled, extended ping results are also available in-game//around the stats screen. Use Trainer for instant access: - ------- Submitted by: Sudhanshu The Advanced Warfighter Email: You may also use IGI-2 Trainer for those cheats. But take care on the version of trainer and game have to be same. Download trainer from Google or from my IGI-2 New Multiplayer Maps Most Compatible for version 1.2: - --------------- Submitted by: Sudhanshu The Advanced Warfighter Email: Hi friends, I have consideration to create new maps for igi2. So, you are able to download many maps from my website: It has tooooooooooooooo many maps genuinely: Darkstone, Aim Map, Colliery, Pribois Villa, Aqua Storm, Desertstorm, Mars, Sweet Russia and so forth. If you desire Xclusive maps which r not inside my Site, You Can Contact Me from given mail id. Download IGI-2 New Multiplayer Maps: - --------- Submitted by: Sudhanshu The Advanced Warfighter Email: All IGi-2 Players can download new maps from my website. My website contains all released Multiplayer maps. IGI-2 Version Change with Crack only: - ---------- Submitted by: Sudhanshu The Advanced Warfighter Email: If you want to switch the version, then download any version you need like 1.0, 1.1, 1.2, 1.3 etc. Download these from my website: Version 1.2 is incredibly popular nowadays. But begin using version 1.3 for additional facilities. I have submitted tooooo many cheats that IGI-2 cheats are large and full. You could also submit cheats from and Download monthly updates from IGI-2 Newest U can adjust password of server out of this example lo svpasswordUltimate Warfare; U can alter ur port from lo svport 26015 U can adjust max players, spectate mode, team damage, autobalance, warmup, public using this example lo maxplayers 32 lo specmode 0 lo teamdamage 0 lo autobalance 0 lo warmup 0 lo public 1 U can transform maps of server from lo activatemap 1 lo activatemap 880 U may add more Level Codes U can adjust only ur Money setting from lo moneystart 999999999 lo moneycap 999999999 lo moneykill - 999999999 lo moneyteamkill - 999999999 lo moneyplayerobjwin - 9999 lo moneyteamobjwin - 9999 lo moneyteamobjlost - 999999999 lo moneymissionwin - 9999 lo moneymissionlost - 9999 Number of map rounds to become played before map change. Set to 0 to disable the round limit from lo maprounds 12 Time to experiment with map before map change. Set to 0 to disable the timer from lo maptime 999 Change map whenever a team has this many points. Set to 0 to disable the score limit. lo mapteamscore 9999 lo objtime 1000 lo bombtime 1 lo spawncost 0 lo spawntimer 0 lo spawnsafetimer 0 lo allowsniperrifles 1 lo smooth 100 lo bandwidth 500 lo choke 16 lo fillpercent 60 lo timeout 300 lo autokick 0 lo ploss 0 lo playernameSudhanshu The Ultimate Warfighter; This will change ur player name yet not ur server name. lo bombrepostime 0 lo forcefirstspec 0 lo pingmax 9999 lo plossmax 9999 lo idlemax 300 lo goutmax 99 IGI-2 Map Editor: - ---- Submitted by: Sudhanshu The Ultimate Warfighter Email: Hi IGI2 players!!! This is IGI2 Map Editor and Creator. You can create or edit any map and you also can choose a name of the map. Version of game and editor need to be same. Version of the editor is 1.1 So you need to have 1.1 version of IGI2. How to improve version of game has above. Guide has provided for help. Just copy and paste it in C:Program FilesCodemastersIGI 2 folder and extract it. Now head over to pc folder and open docs folder and open the Guide. But you need to have Microsoft Office 2013/2010 to open up that guide. Now, I have not long so rest help has on Guide. If you've any issues or problems, check out my website at: Subject of E-Mail has to be IGI2. Because I receive in excess of 50 emails. You could also download the 8 maps put together by me at: List of these maps are:- 1 Aqua-Temple 2 Dark-Storm 3 Deep In The Ice 4 Ice-Stone 5 Modern Warfare 6 Sand Storm 2 7 Sand-Stone 8 The Lost Ice Land or download more 40 mapsnot produced by me from You may watch my cheats on CheatBook 2013 or at should you cant find, then head to this website: IGI-2 Hack Tools and Mods: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Hi IGI-2 Players!!! I and many other people had invented some Hack tools and Super Mods and that is ready to download on And Visit for additional IGI-2 facilities. I had joined SSG team. U could also. I had created Sandstorm Map Mod and Download it from given website. Become a member of my how does someone support me to make more maps. Dedicated Server Hints: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: At numerous avenues, u had seen if u developed a Dedicated Server, u cant join it. But this can be wrong. U can join ur own Dedicated Server by starting IGI2, head to Multiplayer Join Server and select SEARCH LAN button if u r offline. U also can click on SEARCH INTERNET option if u r online. IGI-2 Fly Mod and Infinite Health: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created some Mods and cheats. Some of IGI-2 Players dont beleive it but this can be true. I had created server named and a few of them joined with new maps. I hope u also downloaded it. I can fly, kill anyone etc. U could also do this by downloading igi2 hack tools pack from Thank You!!! IGI-2 Fly Mod and Infinite Health 2: - --------- Submitted by: Sudhanshu The Ultimate Warfighter Email: When I joined any Server and told about Mods and Tools of IGI-2 it shouldn't agree with me. They can freely download it from or IGI-2 Multiplayer Demo: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Multiplayer Demo can be a Demo of MultiPlayer game only. It has Timberland map only. But u will add more. Its Version is 0.9. If u had downloaded this, then other players need to have version 0.9 of version 0.9 U can download this from It also contains version 1.0, 1.1, 1.2, 1.3 version also. All Common Maps Mod: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created mods for all those common maps like Redstone, Sandstorm, Timberland and the like. U can complete obj in 1 sec. and as well there is often a shortcut strategy to use anywhere. U can complete that map in less htan 1 minute. U can download it from I had releases 12 maps for Humanplayer Mod only never to complete obj. HumanPlayer Mod: - ---- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created more maps and mods of igi2. U can download them from Help for everyone IGi-2 Players: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: - ------------ U could also create ur own map by making use of IGI2 Map editor. And also create Mods by HexEditor. I had used all of these things and created many maps and mods. If u also had created, send me a email on given email id. If u in addition want 2 submit cheats associated with a game, then visit Ill be happy if u created these. Also send me download link of Maps or Mods 2 given id. Remove Enemies that has a Delete: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: U can remove enemies in SinglePlayer Mode by visiting MISSIONSlocation1level1ai and delete files from ai folder. Then start Level 1 then all enemies r either removed or statue. U can try this 2 all levels by going 2 different level folders. Save Files of IGI-2 Completed: - -------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had completed IGI-2 Game and need 2 share savefiles. So if u want 2 download 100% working as well as ranks in IGI-2 then visit and download savefiles uploaded by me for those IGI-2 Players. I may find more cheats and send it 4 u. Multiplayer Maps Ids for Dedicated Servers: - ----------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Some of these maps have been produced by me. Name of Maps Map Ids 1 Winterland 7 2 Jungle 8 3 Libyan Village 42 4 Land of Death 113 5 Aim Map 114 6 Libyan Rendezvous 821 7 Pribois Villa 823 8 Island Assault 831 9 Demo Redstone 100 10 Knotvillage 1969 11 Mars 2 1975 12 Deep In The Ice 1987 13 Sand Storm 2 5798 14 Canyon 7002 15 WaRzOnE 9111 16 WaRzOnE 2 9112 17 WaRzOne 3 9113 18 Raining Snow 9115 19 Redstone 2 20258 20 Forestraid 2 50000 20 SandStorm 4 51000 More maps to try out: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had launched a lot of maps. Some players in addition want 2 accomplish this but they have 2 master IGI2 Map Editor which iz verrry difficult. I take 10 days 2 master. If u want help, check out docs folder in pc folder and u will discover Guide than it. Understand it and produce maps. If u just need 2 download, visit New Maps not used: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Maps produced by me and Moarios not used. That means I is not going to cerate maps and I will likely delete my website on 2014. There are only 7 members on my website. If u want 2 use maps, download them before 2014. I had consumed upto 100 hours on maps but none of u have used them. Download Soon!!! HARDWARE REQUIREMENTS officail info: - ---------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: HARDWARE REQUIREMENTS by Codemasters Head i Minimum Requirements ii Recommended Requirements iii Supported Graphics Cards i Minimum Requirements Windows 98/ME/2000/XP/7/8/8.1 DirectX 8.1 Pentium III or Athlon at 700Mhz 128Mb RAM Supported 32Mb Graphics Card DirectX 8.1 Compatible Sound Card 8x CD-ROM 1.9Gb Hard Disk Space 1.4Gb for game, 500Mb free after installation ii Recommended Requirements Windows 98/ME/2000/XP/7/8/8.1 DirectX 8.1 Pentium 3/4 or Athlon at 1.2Ghz 512Mb RAM Supported 64Mb Graphics Card DirectX 8.1 Compatible Sound Card 32x CD-ROM 1.9Gb Hard Disk Space 1.4Gb for game, 500Mb free after installation iii Supported Graphics Cards 3dfx Voodoo 4/5 ATI Radeon, Radeon 7xxx/8xxx/9xxx Matrox G400, G450, G550, Parhelia Nvidia Riva TNT 2, GeForce 256/2/3/4 SiS Xabre Interview of IGI2 Director for Help: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Below is definitely an Interview I recently conducted with Henning Rokling the Managing Director of Innerloop about IGI 2 General: First of we appreciate you agreeing to this particular interview, are you able to please inform us a bit about yourselves? Im the Managing Director of Innerloop, and helped thought it was in 1996. Ive been from the industry since 1996 and IGI2 will probably be the 10th or 11th? game I help bring out towards the market. How impressed with IGI 2 do you think you're at this stage? Youre asking me? Of course Im impressed: You really need to ask someone Can you inform us if we get to experiment with or at least See Jones and Anyas escape from the 1st game? IGI2 occurs some time following your events in IGI1, and as a result it isnt a primary continuation. Community: What are your feelings around the strong community that's followed the experience since the original announcement? Were pleased with the games community - a group we feel component of:. The IGI-universe features a life of a unique, so we do healthy to encourage the fans to hold supporting us. However, were of course ridiculously busy doing good to finish the action as soon as possible. Also, we try to complete our best to create the waiting easier. Demo: Can you reveal is there plans for the SP or MP demo? There are plans for both a SP plus a MP demo separately. If so, will the demo be levels on the game or completely new levels? We wont be making additional content with the SP demo, so it is going to be actual game levels. Editing: What about a level Editor after the overall game has been out for the while? This will probably happen 90% sure. However, I think you are seriously underestimating the complexity of creating the IGI-levels. This makes creating maps for Quake, Unreal, Half-life etc seem like summer-school tests took action now when you were 11 yrs old. We think a selected few really die-hard men and women dig their teeth involved with it - when you able to accomplish it you could possibly just at the same time apply to get a job with his company! Can you signify if IGI 2 will support Mods? We wont be supporting Mods inside the sense that you may modify the content compared to that sense. You will have a similar opportunity, but supporting a mod-community will be very, very resource-demanding for people. Its mainly the development of MP-maps we shall support. Will we have the capacity to use Custom Skins in Multiplayer for faces? This is unknow yet. Its a maybe. The faces are basicly textures, but the client doesnt actually download textures through the server - it is not distributed this way. Game Features: Have there been any interesting features added to the sport intentionally or otherwise not? I should repeat the Thermal Imaging Device allowing you to view humans through walls is undoubtedly an interesting feature. Also, the impact put together by your own stance as well because the light youre in has around the AIs capacity to spot you is vital. Almost as important as being the AIs chance to hear you at different distances on different kinds of material. Stealth would be the name of the sport, and it may be a joke to match it to IGI1 - its contrasting and a great deal more advanced. All of that is intentional however. As for unintentional things, I cant think of a typical right now. Have you added any features which will make use of Newer Hardware Geforce 4 Graphics cards or EAX 3? We have EAX support. The biggest thing with better graphics-card is the ability for getting a decent framerate with a lot more rendering effects on. Were not going full-scale doing special stuff in addition to bug-fixing to provide advantages to an ATI or Nvidia card. One feature I found annoying within the original was updates in game, that you had to read will these be read for your requirements? The in-game updates you receive from IGI-HQ are recorded as audio at the same time. What may be the hardest thing to add to the sport, and what has become the most fun? Im sure everyone within the team has his or her opinion on this, but adding the lightmaps is fun inside sense so it makes the overall game look a great deal better. At a similar time its been very, very hard, as weve rendered, rendered and rendered repeatedly and over again - this takes a great deal processing time it's ridiculous. But it makes the overall game look hot! Game Play: How do you enjoy the overall game? In addition, what exactly is your favourite weapon? Right now my favourite could be the Chinese SMG Type 64. Its firing minute rates are insane which is really a bad thing cause you've got to go on reloading all the time nonetheless it is deadly, and pretty accurate. As were tweaking the weapon-settings my favourite weapon changes often. Right now I usually enjoy MP a lot more than SP - I play mostly SP to seek out bugs. However SP has lots of nice moments and extremely nice cutscenes - and I enjoy that. How complete would be the game presently? About 85-90% complete during my opinion. How many levels will IGI 2 have and just how long an average of will action last? There are 19 SP levels and 5 MP levels on release, with increased MP maps planned after release. Game play would depend around the difficulty level plus your skill of play. Im sure you should be in a position to complete the experience on Easy in approximately 10 hours. But for your hard-core fans, Easy shouldn't be an option. If you desire it like IGI1, you actually should use on Hard no saves, tougher AI, less ammo etc. Multiplayer: Will IGI 2 offer the All Seeing Eye instead of Gamespy? I cant touch upon this, as the Codemasters who handles our relations using the matchmaking companies. Other: Any ideas with a release date? Sorry, Codemasters handles this too. It wouldnt be right if I said anything, and honestly: I dont actually know for sure. Its very difficult to tell until youve actually Mastered the overall game for sure and sent it to production. Can you tell us the machine Specs? P3-450 with 128MB RAM and 32MB Graphics card for Single Player. Its higher for MP, but I cant remember today. Im sure its within the webpage? Will we have the capacity to download Kim Jensens Music shortly? Kim remains to be making some tweaks for the music, playing with theory you may now. If you plead enough about the forum, Im sure Codemasters eventually will release it: Updates to IGI2 CS: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: Website: I had launched new Mods for the game. You can easily become IGI2 Hacker and make use of Mods. But dont tell this anyone simply because can ban u or kick u from any server. So b careful with this. Only experts are able to use Mods. U will use Hex Editor or IGI2 Map Editor to build Mods!!! Selecting your easiest weapon: - ------- Submitted by: fevelot Email: 1. open your 2 2. open a random level, for instance:bridge along the destier 3. see exactly what the weapons you start out the level with 3. close the sport, download hex editor neo - can be obtained here: 4. after setting it up, check out this directory: igi2/missions/location1/level4 5. open objects or perhaps in hex editor neo backup it first 6. press F1 to search for the thread. seek out WEAPONIDKNIFE 7. you'll see WEAPONIDM16A2 AND WEAPONIDGLOCK 8. try and edit WEAPONIDM16 to a new weapon name, note: you will see all weapon names in the bottom of the article 9. vital notes: 1. you need to type in capital letters, otherwise the sport may crash 2. you can not write a weapon name that will not match another weapons name lenght 3. rpg18 could be the law-80 4. by way of example: WEAPONIDAK47 CANNOT BE CHANGED TO WEAPONIDUZI heres set of weapon names: jackhammer m16a2 rpg7 rpg18 m2hb m1014 spas12 minimi barretthermo deserteagle ak47 glock socom uzi g36 aug smg2 type64smg psg1 dragunov knife mp5sd 10. enjoy modding your game! 11. my email is 12. if you've got any problem, just send an email 13. thx to read by Unlimited proximity mine: - ------ Submitted by: popoloo Email: First create a backup copy of then open it. discover the line AMMOIDPROXIMITYMINE and affect the value close to it 9. now when you find a mine within a mission figure it out and simply drop it. again buy it and you will get twice products you had earlier and upto 9 mines. now use 8 of these and drop the very last this repeatedly offers you 2 then 4 then 8 and last 9 mines!havent tested it for 9 yet Official SSG Deathmatch Map Released: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had released officially SSG Deathmatch Map for training of SSG clan members only! Fake objectives. Try to accomplish anyhow. Cant leave map area no matter what. Two maps with Training and Deathmatch modes. Download from my official site Final multiplayer maps release: - -------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: I had recently uploaded Sandstorm Final maps that's 8 objectives. U should be knowing it. If u need to donwload it, visit my above given site and bear in mind that Gamespy is closing on 31 May. So all servers will likely be invisible to us. No enemy guards in SP: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: If u would like to disable enemies in SP, then use Map Editor and delete tasks of enemies or displace their position. Now save it and run No run that SP level. There are no enemy guards. Makes game easier to learn: - ------- Submitted by: Aman Singh Email: Well it feels like we alk have somewhat of problems facing Island Assault mission of IGI2. Well I possess a small trick that could surely allow you to. In order for making IGI 2 much easier to experiment with: open COMMON folder then ai then edit using notepad or hex editor. Keep going down little until you find it after which save the file. When you play the action guards is not going to turn around the alarm plus it will make all alarm based missions easier to experience. Enjoy playing. CheatBook-DataBase 2015 is often a freeware cheat code tracker that produces hints, Tricks, Tips and cheats for PC, Walkthroughs, XBox, Playstation 1 and a couple of, Playstation 3, Playstation 4, Sega, Nintendo 64, Wii U, DVD, Game Boy Advance, iPhone, Game Boy Color, N-Gage, Nintendo DS, PSP, Gamecube, Dreamcast, Xbox 360, Super Nintendo readily accessible from one convenient location. If youre an enthusiastic gamer and desire a few extra weapons or lives to outlive until the next phase, this freeware cheat database can come to your rescue. Covering over 22.500 Games, this database represents all genres and concentrates on recent releases. All Cheats inside from the primary CHEATSBOOK January 1998 until today. - Release date january 4, 2015. Download CheatBook-DataBase 2015 Free Download IGI 2 Covert Strike game for PC. You can now download IGI 2 game from direct and fast speed download link. IGI 2 is free of charge game to download and install on your own computer system.You are going to be familiar with IGI 2 Covert Strike Game. Thisgame is manufactured by Innerloop Studios while released by Codemasters from the year of 2003. IGI 2 can be a stealth-based first person shooter game. The game is sequel to Project IGI I am going in, which had been the earlier game. If we discuss IGI 2 then this silent humble will provide a momentous improvement. In mafia wars, there is going to be a large amount of points in which you are buoyant to make use of intelligence and subtlety as an alternative to brute force. The conqueror of the overall game is David Jones who is definitely an agent of Institute for Geotactical Intelligence. He have also been a British SAS operator. In the game, he could be sent to Carpathian Mountains to recuperate a set of EMP chips that had been stolen using a Russian Mafia group. IGI 2 has about 19 missions. In this demo version, there may be only 1 mission. After downloading the sport, do the installation and extract the downloaded folder. To install the sport, run setup file and set it up according to instructions given by installer. Start the overall game from your desktop and execute first and just mission. Use arrow keys for movement and mouse to improve directions. To check controls of the sport, press Esc key and select control options. You can check or change game control option from this point. To look at your current location, open Map using M key from keyboard. You will see some numbers for example 1, 2, 3 and 4. These are location within your objectives. You can check the list coming from all objectives from Objective menu using O key from keyboard. You ought to complete all given objectives individually to complete the mission. After completing some objectives, you may upload data to IGI headquarter. Use this option rarely the way it depends an electric battery life that should remain till completion coming from all objects. The weapons which can be used in the game are handguns, sniper rifles, assault rifles, RPGs and lightweight machine guns. You can adjust your weapon using numeric keys. IGI 2 is comparable to Delta Force 1, Delta Force 2 and also other shooter games. Download it now and revel in. Right side of black menu bar. faheem sahib search ka botton kha h? Project IGI 1 is made available. You can search our website 1/mo Unlimited Web Hosting with 30 Days Money Back Guarantee. All SSD Storage 20x faster. Buy with PayPal or any Debit/Credit Card. 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